Hey guys, I was hoping you could help me with building a list using two Kihraxz Fighters and a Scurrg.
I was thinking this:
Viktor Hel (33) Kihraxz Fighter (25), Vaksai (0), Veteran Instincts (1), Harpoon Missiles (4), Scavenger Crane (2), Guidance Chips (0), Hull Upgrade (3), Stealth Device (3)
Black Sun Ace (29) Kihraxz Fighter (23), Vaksai (0), Deadeye (1), Harpoon Missiles (4), Glitterstim (2), Guidance Chips (0), Munitions Failsafe (1), Hull Upgrade (3)
Lok Revenant (38) Scurrg H-6 Bomber (26), Deadeye (1), Extra Munitions (2), Harpoon Missiles (4), Bomblet Generator (3), Outlaw Tech (2), Guidance Chips (0)
I'm not really into bombs, but the Boblet Generator is just too good to not throw on there.
I mostly want to run these ships because attack value 3 equals crits with Guidance Chips.
My main questions are:
1) Am I asking for a Harpoon Missile to blow up in my face by putting it on the Scurrg as well? Might it be better to go with Concussion Missiles?
2) K-Fighters can pop pretty easily, so I put Hull Upgrade on both of them and Glitterstim on one of them. Would it be wise to put Glitterstim on BOTH - or should I keep Scavenger Crane on Victor Hel?
3) Are Kihraxz actually good now or is this a bad idea?
Any other advice you can give me would be great.
