35 minutes ago, Kieransi said:Pursuer-Class Enforcement Ship
Attack: 2
Evade: 2
Hull: 7
Shield: 3
Actions: Target Lock, Focus, Coordinate
Upgrades: Crew, Crew, Missile, Torpedo, System
Pilots:
Boba Fett (PS9, EPT, Cost 35)
When attacking or defending, if there are two or less enemy ships at range 1-2 of you, you may reroll up to two dice.
K’armyn Viraxo (PS6, EPT, Cost 33)
At the start of the game, choose an enemy ship. Assign the “business rival” condition card to it. When attacking that ship, you may give it a stress token.
Business Rival: when attacking K’armyn Viraxo, you must remove all stress tokens from yourself and the defender. Then roll one fewer die for each stress token removed from your ship.
Viraxo Ace (PS5, EPT, Cost 30)
[none]
Vengeful Mercenary (PS1, Cost 26)
[none]
Upgrades:
Slave II (Cost 2)
Pursuer-Class only. Title.
You may equip a turret upgrade costing 5 or less for free.
Enkidu (Cost 1)
Pursuer-Class only. Title.
When defending, you may receive a stress token to reroll any of your dice.
Military-Grade Shield Generators (Cost 4)
Large Ship Only. System.
At the end of the combat phase, you may recover one shield (up to your shield value).
Odds are we’ll see this sooner or later it’s the only ship from that book th@ts not In game... I want it actually







