Locked Out Furball:
Standard furball set up to individual flavour:
example 40 points, small ships only, etc...
Special Rules:
After an attack from a player's ship hits an enemy ship, assign a red target lock to that ship and a blue target lock to your own ship. You cannot attack any ship that you have a target lock on. This way you have to keep engaging different players and target locks are out of the game. First ship to score 2 kills wins.