Space Cats Peace Turtles Ep 6: Theoretical Tier List

By Skootur, in Twilight Imperium

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This episode is all about our Definitive Theoretical Non-Definitive "Tier" List. So enough with the introductions, let's get into the list!

We'll save the discussion for the podcast, but here are our tiers:

OBJECTIVE FOCUSED

Emirates of Hacan - Win through Economy

Universities of Jol-Nar - Win through Technology

L1Z1X Mindnet - Win through Control

Naalu Collective - Win through Ties (or the Metagame)

POWERFUL ABILITIES

Federation of Sol - Win through Capacity and Command Counters

Barony of Letnev - Win through Capital Ships

Mentak Coalition - Win through Mobility

The Arborec - Win through Production

QUESTIONABLE STRATEGIES

Yssaril Tribes - Win through Surprise

Sardakk N'orr - Win through Efficient Aggression

Xxcha Kingdom - Win through Turtling

Clan of Saar - Win by Taking More than You Lose

"YIN TIER"

Brotherhood of Yin - Win through Extortion

LACK OF VERSATILITY

The Winnu - Win with Mecatol Rex

Embers of Muatt - Win by NOT losing your War Sun

SITUATIONAL

Ghosts of Creuss - Win with Ideal Galaxy Setup

Nekro Virus - Win through Big Plays (or Ideal Neighbors)

SO! What do you think? Join in on the discussion here or on Facebook , Twitter , or email us at [email protected]


And thanks for listening!

Watches space tumble weed blow through......

On 10/20/2017 at 9:42 AM, Robofish said:

Watches space tumble weed blow through......

Check out BGG. The discussion is jumpin' jumpin' over there.