Madine list w/ Liberty

By schmidty1701, in Star Wars: Armada Fleet Builds

MC80B CR90 Nebulon
Author: Admiral Attackbar

Faction: Rebel Alliance
Points: 400/400

Commander: General Madine

Assault Objective: Opening Salvo
Defense Objective: Capture the VIP
Navigation Objective: Intel Sweep

[ flagship ] CR90 Corvette A (44 points)
- General Madine ( 30 points)
- Jainas Light ( 2 points)
- Turbolaser Reroute Circuits ( 7 points)
= 83 total ship cost

MC80 Battle Cruiser (103 points)
- Mon Karren ( 8 points)
- Gunnery Team ( 7 points)
- Medical Team ( 1 points)
- XX-9 Turbolasers ( 5 points)
- Spinal Armament ( 9 points)
- SW 7 Ion Batteries ( 5 points)
= 138 total ship cost

Nebulon-B Support Refit (51 points)
- Salvation ( 7 points)
- Spinal Armament ( 9 points)
= 67 total ship cost

GR-75 Medium Transports (18 points)
- Bright Hope ( 2 points)
- Jamming Field ( 2 points)
= 22 total ship cost

GR-75 Medium Transports (18 points)
- Quantum Storm ( 1 points)
- Jamming Field ( 2 points)
= 21 total ship cost

1 Tycho Celchu ( 16 points)
1 Shara Bey ( 17 points)
1 Corran Horn ( 22 points)
1 Rogue Squadron ( 14 points)

Leading shots will serve you better than the SW7s on the Liberty

20 minutes ago, Doppelganger said:

Leading shots will serve you better than the SW7s on the Liberty

True... that's all the blue dice would really be good for.

You could also swap one Jamming field for a Comms net to load up the larger ships with more tokens. I don't think you need 2 jamming fields as you will still loose fighters and haven't got enough squadrons to need another Jamming field if the first flotilla pops.

I don't know if I understand the role Corran and Rogue Squad play in this fleet. There isn't really enough coverage for Corran to get good mileage out of snipe, and you are tying a lot of points up in rogue and bomber that probably won't even get used. Plus, you have two flotillas that can activate squads.

Why not drop the fluff from the flotillas? The titles are nice, but really not serving a necessary purpose here and I will go so far as to say you don't need or want Jamming Field on them as A-Wings make their living with counter 2 and you halve that threat when you put them under a jamming field (IMO jamming field is useful in the corner case of Imperial Scatter aces with big AS dice pools). So dropping those upgrades and all the aces except Shara gives you enough points to run her and 5 A-Wings. That squad compliment will win you the squad game in a shocking amount of games and be a real spoiler in the rest. Plus, it ups your deployment count by 1 which is important for that Salvation, since you want to make sure they can't dodge that front arc.

Alright, here's the revised fleet so far.

MC80B CR90 Nebulon
Author: Admiral Attackbar

Faction: Rebel Alliance
Points: 399/400

Commander: General Madine

Assault Objective: Opening Salvo
Defense Objective: Capture the VIP
Navigation Objective: Intel Sweep

[ flagship ] CR90 Corvette A (44 points)
- General Madine ( 30 points)
- Jainas Light ( 2 points)
- Lando Calrissian ( 4 points)
- Turbolaser Reroute Circuits ( 7 points)
= 87 total ship cost

MC80 Battle Cruiser (103 points)
- Mon Karren ( 8 points)
- Gunnery Team ( 7 points)
- Medical Team ( 1 points)
- XX-9 Turbolasers ( 5 points)
- Spinal Armament ( 9 points)
- Leading Shots ( 4 points)
= 137 total ship cost

Nebulon-B Support Refit (51 points)
- Salvation ( 7 points)
- Spinal Armament ( 9 points)
= 67 total ship cost

GR-75 Medium Transports (18 points)
= 18 total ship cost

GR-75 Medium Transports (18 points)
= 18 total ship cost

1 Shara Bey ( 17 points)
5 A-Wing Squadrons ( 55 points)

I like it :)

Beware of intel sweep- it is an objective you used to see EVERYWHERE before strategic was a thing. Now it's a tough one for second player to win if you opponent has even 1 strategic squad.

Just now, BrobaFett said:

I like it :)

Beware of intel sweep- it is an objective you used to see EVERYWHERE before strategic was a thing. Now it's a tough one for second player to win if you opponent has even 1 strategic squad.

Mmm.... yeah, I tend to forget that Lambdas and VCXs have that. When I use them it's only for Relay. Well, I'll just have to do my best to kill them, if I face any.