I have a few ideas;
Imperial Loyalist (0pts) - When a friendly ship at Range 1 is defending, you may discard this card to cancel all dice results, then receive a face-up damage card.
Training Officer (1pt) - Once per round, when a friendly ship at Range 1-2 would receive a stress token after executing a red manoeuvre, you may assign that stress token to another friendly ship at Range 1-2 instead.
This last isn't really moff fodder but I think it'd be a cool crew for the Imps to have anyway.
Explosives Technician (2pts) - At the end of the activation phase, you may spend an evade token to prevent a bomb token at range 1-2 from detonating. Do not remove this bomb token this round.