Night Attack

By DM Variyn, in Rogue Trader Gamemasters

The Ginger Bearded GM here,

So my players were ordered by Imperial Edict to colonize the planet Rain . I'm sure most of you have read the description from the book and see how its been left open to us all as GM's to fill in the blank.

Rain to me is a foggy marsh swamp of a planet. Its covered in tall grass and thick vines trees that lift into the air by their gas filled bubble branches. Its covered in a type of Water Grox brought by colonist as a food sourced due to the planets lack of food. Many colonies have been placed on Rain so its covered in a estimated 76 town/village/outpost(s). The planets natural life examples is pack lizards the size of dogs or wolfs. A assortment of colorful birds both small and large. Ohh yeah and at night large Hammerbeck (large shark like flying predator) hunt by sonar and smaller pack scavanger named Razors.

Rain also has its own void station that rotates the fog ball of a planet.

When the players show up both the planet and the void station show no living human life. The station's log speaks of running out of food and traveling to the surface. The colonies are bare of humans as well and the constructs are in different stages of disrepair. The last traces of human life seem to talk of hiding from the rain and something that lives in the rain. This obviously is the Hammerbecks and Razors, but not only them half humans half groxs (groxtaurs) live on the planet. These groxtaurs are guardians of the grox and when they see the colonies eating the animal so close to them they wage war on the Imperials to the last.

Well the players dont know all this...its kinda the story line. To give colonizing a planet not just a dozen dice rolls.

ANYWAYS!

The time the players venture to the planet they come to the planet they land in one of the larger villages. Its got fences, defensive walls, turrets, thick plasteel buildings. The works. so they venture around and see the large roaming herds of grox and like any Rogue Trader band see the throne they can make.

No long in the search the players come across a Groxtaur. It does not speak with them. It only darts off into the fog marsh. This fills the players minds with "what if's" just like I planned. So as the first night comes around I plan to have packs of night predators attack the outpost. Well what I didn't expect was for the party to split up. So when they end up getting attack one groups in the outpost the other is in a guncutter flying back to the outpost.

I ran the Guncutter fight last game and it ended with the pilot ramming 4 meter wide wingspan beast from the sky and having to land in the marsh with their damaged guncutter.

Next game I ahve to run the other groups conflict. Anyone got any ideas how to spice up the fight? They are in a 300 yard complex shaped kinda like Florida. The complex kinda looks like the complex from Starship Troopers where they got attack by bugs. They have 2 platoons of Navy Armsmen with them.

Thanks for any ideas. If any questions post them and ill get back to you!