The Most Evil Thing You've Done in a Game?

By Underachiever599, in Star Wars: Force and Destiny RPG

So, recently in a game I'm part of, my character did arguably the most (logical, yet) evil thing I've ever done in an RPG. I typically play fairly straight-and-narrow characters. In D&D, I often choose things like Paladins, or benevolent Wizards using their magic for the good of the people. Occasionally I go with a somewhat morally grey character, but the closest to "evil" I've really come was playing a merchant who doesn't always sell what he says he's selling (Think Jonathan from The Mummy. Sometimes he actually gets a real artifact, but most of the time he's selling you a random trinket instead). However, in my friend's Force and Destiny campaign, I decided to play a much more self-centered character. And, as a result, I have committed what I believe to be the most 'evil' action I've done in an RPG.

For context, the game is taking place just a single year after Revenge of the Sith, and most of the party members are Force users. Two were former Padawans who survived through different means. One character helped harbor Jedi after Order 66, and received some training during that time. And then there's my character, Kuroth Boone.

He's a Pau'an who was too old for the Jedi Order to take in for training when they discovered him, despite his naturally powerful affinity with the Force. He grew up a successful businessman and philanthropist, but made a bad investment shortly before the Clone Wars kicked off. He'd taken a loan from the Intergalactic Banking Clan to commission a large number of farming droids from the Techno Union. Days after the commission had been paid for, the Techno Union and Intergalactic Banking Clan took sides with the Separatists as the Clone Wars were kicked off, and the money he'd paid the Techno Union was instead used to build more Battle Droids for the war effort. The IBC raised the interest rate massively on his loan, throwing him into debt. The Republic, desperate to find people to point fingers at in their propaganda campaign, uncovered the transaction between Kuroth Boone and the Techno Union, and treated him as an enemy of the Republic. When the war ended, the IBC got absorbed by the Empire, who again raised the loan's interest rate to help fund the Imperial Navy and the various post-war efforts.

As a result of all of these unfortunate events, Kuroth Boone was forced into hiding on his home world to avoid being jailed by the Republic as a war criminal. He fostered a strong dislike for the Jedi, both for passing him up for training, and also for their role in kicking off the war that ended his career. He has been forced to liquidate all of his assets and even sell his company to try and pay off his massive debt. When he finally met up with the rest of the party, he was initially distrustful of them, due to their Jedi connections. However, after meeting with a supposed Jedi Temple Guard who has offered to train the party, Kuroth has been willing to work with the others (Mostly out of selfish goals, after learning that the temple that this Jedi Knight is guarding contains a vast wealth of extremely valuable crystals).

In the most recent game, we were on a mission to a planet that is building mining droids, with a goal of shutting down a certain company's production of droids in order to stall mining that would otherwise jeopardize the crystal caves of the Jedi Temple we're training in. When we arrived on that planet, we learned that one of the Jedi members of the party is actually a wanted criminal there, with his face on various posters in the hangar bay and around the city. Naturally, this lead to many shenanigans of trying to hide this party member while we were on this world. At the very end of the game session, that party member was finally spotted and captured. Aboard our ship. The way my character saw things, we had two options: Try and save him from the captors, who were currently our allies and the only hope we had of shutting down production of the mining droids, or claim he was a stowaway and have him taken in for the reward on his head. My character didn't hesitate for a second to sell out one of the party members.

To me, this is the most evil act I've done in an RPG. Granted, I can rationalize it all day long, and it truly is the more logical of the choices that were present at the time. The party made off with several thousand credits, the Empire would now see our party as allies and treat us more favorably, and the mission was no longer in jeopardy. But at the same time, I gave up one of the party members without a moment's hesitation (Admittedly, the player had been intending to change characters for the next game anyway, and this character was being written out of the campaign regardless).

So now I'm kinda curious, what would you say is the worst thing your characters have done in the games you've played? For the sake of discussion, let's exclude games that were intended to be evil campaigns from the get-go, as any evil actions during such a game are, by definition, pretty much a given.

My soldier commando heavy came to the rebellion after being tortured in front of his parents to get them to confess to being Jedi sympathizers and rebel agents.

He finally was given an opportunity to assist in ... questioning ... one captured member of a group of isb agents posing as rebels.

After the answers were obtained he was allowed to finish the job... no one talks about what he did during that time other than to say it was the most gruesome event they ever witnessed... and they only saw the end results... but he forever earned the contempt of the isb and who knows how high the price on his head is.

Long story short he actually needed that event to bring his sanity back. He still despises the entire empire but he will not stoop to their level again... at least unless he finds his torturers... one of whom is apparently an inquisitor.

As a GM, the most evil thing has probably been allowing my players to fall so low.

Be me

20 something starting his first Star Wars RPG group (and also first RPG ever GMed)

gather group of friends to play

explain they are heroes but they can be scoundrels like Han Solo

focusing more on the non force users and the non rebel imperial conflicts but on the other guys who have to get by

they love the idea

all goes well, they start off on the edge of Hutt space being forced to work for a jerk Hutt

they all hate him

#everythingisunfoldingasihaveforeseen

cut to a year in, the campaign is cut short as we now play in a more sandbox approach

same story tho, same characters, they just quit working for the hutt without telling him

new party members

tell group they're on a transport job

ask the details to keep the story cooperative

player says they're transporting "gamorrean slaves"

this was the point of no return

from then on, the sessions began getting darker and darker

the PCs have turned into full-on murderhobos

only one of them wants to redeem himself and be a hero

none of them want that and refuse to listen to him

last session they slaughtered about a dozen hacktivists

including someone who was caught up in the organization with no way of getting out, that helped one of the PCs out of the situation he was in

a genuinely good character who was in a bad situation

MRW my entire party has gone full Dark Side

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So far.. I convinced a character into actions that removed his trust amongst his peers. Then convinced him not to trust them and only a zabrak that was the same race. After a mission in which both he and the other zabrak failed to look good I pushed the one zabrak to exhaustion and injury. Once sedated I presented evidence that our remaining friend may be a traitor and watched as they maimed him and took him as a slave.

Out of character I was keenly aware he'd done nothing particularly wrong and in character Luahk was confident this might be a false issue. But the chances to test his ability to manipulate energies and people around him was too ripe to pass over.

Different game system, but once I watched a group of players mess with one character so bad I was worried they might have mentally damaged the player.

It all started as a practical joke by one person, that spiralled horribly out of hand.

One character, who had a legitimate beef with their capital ship captain (another PC), bribed (for a reasonably large sum of money [a few months pay]) a squad of onboard marines to stun the captain while he was off ship, and they dragged him to a tattoo shop and had "Born to run" tattooed on his ***.

The other PC's decided to go a step further, and bribed the bridge crew (for an outrageous sum of money [more than a year's salary]) to move which docking bay the ship was docked at.

Then he next act, since the station objected to moving the ship, they bribed the station crew, and remainder of the ship crew (for an absolutely obscene amount of money [about 5 years salary per crewmember]) to repaint the ship, rename it, and lie to the captain about where it went, and pretend they didn't know him.

I still don't know what inspired most of this. The player was just pissed beyond belief. And that is how I learned to not let players accumulate huge sums of cash. They can get it, but they can't keep it, at least not in liquid form.

Back when I was playing D6 star wars the GM launched an ambush with overwhelming force that we were not supposed to escape, in response I used my comlink to call in an orbital strike on my position. Of course I had an escape plan but I didn't discuss it with the horrified GM and other PCs before I made the call.

I can't say I've done anything particularly bad in a Star Wars game, but I was playing a Gnoll in D&D at one point and decided to eat a human child I bought off a devil. That was pretty evil.

It wasn't even an evil campaign, the party just got split up in Sigil & no one was around to tell my lunatic monster of a character that children are special and protected in civilized society.

I have yet to play, so I haven't done an evil thing yet, but I think the most evil thing someone COULD do in SWRPG's would be to hurt a Porg's feelings.

My Jedi in training decapitated an Inquisitor after he started talking about her dead grandpa (who was a Jedi!) while he brother was hanging off a bridge above some lava. She just straight up merc'd the guy.

She tried to be good, and normally was, but that just set her off. Don't talk about a Corellian's family unless you are ready to face the consequences!

The most evil thing I had done was likely enlist an army of Zygerian slaves behind the parties back in the defence of a settlement; Tobin Stryder had been scarred by the incident that made him join the alliance, the complete annihilation of a settlement in Chiweb 3 after an attempt to blackmail the empire gone horribly wrong. As such; and after considerable debate in which the party absolutely refused to deal with them despite recruitment elsewhere being less then favourable. Tobin Stryder left with one trusted friend to seek the aid of the zygerians behind the parties back and, after some events secured an army of 400 slaves and 20 royal guard, along with a accompying fighters. The party was furious (IC, out of character most were aboard with this) but Tobin and the crew only arrived a couple of hours prior to the estimated arrival and had no choice but to accomidate them.

They critically went on to be invaluable to the battle, the battle was so fierce it killed the Mandolorian and in the end out of those 400, only 60 remained, though most of the colonys population survived. Tobin and Gand basically took conflict for every 10 of them killed, and took about 30 conflict at least; which was enough to take Tobin from Mid 80'S to mid 50's status where he's lingered since. A large portion of this conflict is Tobin's resentment toward his own squad's inability to commit towards "winning the war", having settled in a mentality. He regularly critisises the squad for refusing to engage with key issues because "they want to become enlightened by ignorance." In OOC terms, refusing to engage in issues that could potentially result in conflict, liberating slaves e.c.t.

Large in large though; he's a good guy making hard decisions, hard decisions that may one day drag him down into the darkness alone.

The most evil action conducted in general was a dirty neplam bomb that was set up on Endor on a magrail train to the secondary shield generator. It detonated prematurely over a massive mineral mine on Endor, killing countless slaves and imperials. In itself it's a tragic accident, but there are three factors that make it an evil act.

1) The bomb maker didn't even know whether the bomb would do any significant damage to a imperial instillation. Given it was meant to be resistant to turbo lasor fire; an external explosion wouldn't have done much unless they found some way of getting it inside (which; they didn't. The train didn't even go into the base.)

2) The train would pass through the mining station; there was some time still before this device needed setting up, so setting it up before leaving the populated area wasn't necessary. The Gand took an unnecessary step by trying to set it up within a densely populated area.

3) The gand who was force senstive was fairly unapplogic, his only thought was "that Bomb went off because I wasn't able to set it up personally". Thousands of people died, most having been taken far away from their home. and that was his response? Feels pretty "I've fallen" to me.

Playing stormbringer, got a demon sword that drained the enemies intellect and turned them into zombies. Killed a pc without the player knowing during combat (via next blow is against X note to go). Eventually it became a single player game (part of which was only gm and I had read moorcock so not as bad as it sounds).

also once betrayed a party in larp and so many wanted revenge he became the end boss in a follow up adventure by public demand.

i think those are the only times in 36 years I’ve played bad guys (though second was mad rather than bad strictly)

So my character is a Shadra-Fan Mechanic. His backstory is one of having been a kid at a starport he used to be paid to fix incoming ships as he was good at that. At one point he was then recruited to see the stars by a smugglers group and went happily with them and made sure the ship was always repaired. He gets massively obsessed with his task and often ignores everything but the goal of what he is trying to do. Then after completion might look around and find out the while he was trying to repair the communication system that he didn't notice that the ship was under attack or whatever. He also has a nature of preferring droids to people and more recently started to build spider bots to perform tasks for him.

The smuggling crew he was with was all part of the back story of the character and he left them after they were all killed or abducted as a job went wrong. He was only saved because at the time he was in a shielded section of the ship repairing something and the people who boarded the ship were unaware of his presence, as he pretty much never left the ship and had no idea what the rest of the crew actually did. His new crew features a Wookiee who had been sold in to slavery and wants revenge (He is a murder hobo). A Historian force user (Who seems to want to find out things of the past, but hasn't really worked out how to do it since he had disappeared around the clone wars and is not in just after new hope time line). Lastly a Twilek force user who seems good at manipulation and tends to go straight to the nuclear option if things aren't progressing fast enough, which includes in the beyond the rim campaign when the leader of the village was getting annoying about not wanting to leave, she waited for an opportunity to arise to assassinate him while no one was looking... despite that character being one of the other PC's adoptive father... which then caused that PC to have a meltdown and drive off in to the woods and die.

So on to my evil acts...

So as said my character likes to fit in with the crowd. The only way to keep you friends is to act like them and fit in. So with a Wookiee who beheaded a bar owner who was involved in his slavery and dragged the bloody head around Nar Shadaar until he got arrested, and the Twilek who is clearly working for the Hutts and sold everyone from that village mentioned above we were "rescuing" in to slavery. I have had my own share of issues.
On a corvette we were on having just fled from the empire i was asked to pacify the crew so we could take control of the ship as we didn't trust the captain (or so i was told). I took that to mean, Space them all. So the Twilek and myself knew something was going to happen, and i had made some friends on the crew of the corvette and we were happily hanging around in engineering. I sealed a load of the bulk heads and then opened the rest of the ship to space, having prevented the emergency controls to lock down the ship in case of a breach from activating. The difficulty with this was that the Corvette only had about 70% of the crew it needed to function and this left us with about 10%... Oh and I didn't tell either of the other 2 party members what was going on, or explained to the Twilek what i was going to do. But the Twilek had quick enough reactions to save themselves as did the other 2.

Later on on Nar Shadaar i needed to make a distraction in a local bar as 3 members of the crew had been arrested, and the ship was on lockdown. So me and one of the other PC's who left later on had been going back and forth to the bar and generally messing around and getting the ship fixed while the others were running errands. My distraction was to spike one of the drinks in the bar. So having played around in the med bay and made something that would make Rodians sick, (having seen a lot of Rodians in the bar and that they all seemed to drink a particular drink. I snuck into the basement and tampered with the several barrels to spike the drinks. We went outside and tapped in to the security feed and the robot barman to make sure that the toxin was delivered.
Now the distraction that we needed was equal to maybe pulling the fire alarm or phoning in a phoney bomb threat or at least something that would distract the local security enough that we could break in and free the prisoners.
My distraction made the Rodian patrons start bleeding black blood from their eyes, ears, nose and then die. However i had not noticed that the drink the Rodians liked seemed to be the equivalent of the House Beer. So it was the drink of choice for the majority of the patrons. So much like the Rodians, many started dying or falling unconscious or puking everywhere. Local security came to lock to the place in quarantine the area.

I have also been asked to remove any evidence of us being at a particular bar after we had to go ruff up the owners for information. And decided the best was to clear it up if overload the computer systems and stuff and cause the building to burn down entirely. Remembering that we had stunned some of the barstaff on the way in to the back rooms (what no one else seemed to remember about from the previous session 2 weeks before) but not really caring enough that they would then be killed in the fire. Oh and while in their and they were torturing the poor man. I went on the computers and cancelled a load of the staff invoices and raided their equivalent of a pension and downloaded the information to a personal drive for my own pockets.

Edited by mayegelt

On the rare occasions I play, I'm almost always nice. I honestly can't be anything else. But my players like stuff like 'Game of Thrones'. The one thing I don't tolerate at any price is sexualised violence, but unfortunately, plain old regular violence sometimes happens.

The various groups have a very different feel to the others. The Krayt Dragons are good-natured scoundrels - they actually worry about hurting regular security guards or innocent bystanders. The Black Sun group are quite a bit darker, but most of the people they hurt are jerks who deserve it, a kind of 'Sin City' aesthetic. The AOR group are a Black Ops group in the middle of an insane Galactic War, so sometimes they have to do bad things. Assassinations, terrorism, torture and the like occur fairly regularly, but now they have someone who excels at psychological interrogation so the blowtorch doesn't come out quite so often. And one of the PCs is ridiculously sweet and compassionate, so she usually gets assigned diplomatic missions when the rest of the group just want to spray-paint the walls with the blood of their enemies.

The Force & Destiny group is pretty mixed, but the paladin-type joined another group and the ones who are left are pretty comfortable with both their light and dark sides. Generally they're nice to nice people and horrid to horrid people. They usually at least try to use peaceful means, though. But some people just need killing.

By far the nastiest thing that ever happened in our games was within the last year. One of the PCs is an insane psychopath (her backstory involves killing everyone in her Force Wizard Class, either deliberately or accidentally, she forgets which), and while she's usually murderizing people who deserve it, she occasionally oversteps the Moral Event Horizon. She's sacked cities, destroyed entire Force traditions, and most recently skinned a bounty 'acquisition' alive. Then burned down an orphanage (of an endangered species) just to torment her prey further. I kind of skimmed over the gory details of this (I have a weak stomach for stuff like this), and wrote it so we mostly only hear her dialogue and hint at the off-screen depravities. She has the good grace to actually feel remorse and guilt, however, and while she's certainly capable of being a complete monster, she's overall an intriguing and well-played character.

Plus, our PC who leads the Alliance faction wants to capture the Death Star and make it operational again, rather than destroy it. To use it as a weapon, and blow up planets. I'm kinda hoping the other PCs put a stop to that. (That was also the PC who instigated the above atrocity, although orphan-burning wasn't part of the bounty contract).

Edited by Maelora

In Force and Destiny it was probably that time a mob boss we had just started working for told someone where to find me.

I play as a Zabrak Shii-cho knight, it was early in the campaign so before lightsabers. My character has a rather checkered past and grew up on Onderon where his mother decided to hide out after she had pulled a Bindo. My PC got sent to an Imperial Work camp after being arrested for theft and resisting arrest, the experience didn't exactly reform him, nor did the two years working for a hutt crime boss on Nar Shaddaa after the sentence was up.

So, background out of the way. Lets get back to the most horrible thing he has done in a long list of somewhat horrible things. Said someone, mentioned previously, was a person whose brother had been killed by my character in jail, he had come after me once before and lost his eyes. So this time he brought friends. Friends didn't matter much though, my character tore through them in rather quick succession and the survivors scattered. After that I dragged my would be attacker, crying and screaming all the way, back to the crime lords seedy den. Now the guy had had a chance to just walk away and be happy he was still alive, but clearly he chose poorly. The Crime Boss needed a lesson though, don't screw with us. So I chopped up my still living would-be-assailant into small easy to eat chunks for the Nexu the boss had recently bought, finishing by cutting off his head and tossing it towards the gate and asking the boss "We good?".

There have been a few other times of rather brutal and horrifying acts. But that's the one I would say is the most outright evil in Force and Destiny.

I really can't think of many, I don't tend to play characters inclined to do evil things. That's not really why I game. The closest I can think of, is when some friends and I were playing a game of Aberrant, and the other players were too busy making fun of one of the other players to actually focus on the game. I mean the entire thing had come to a screeching halt. So, my character, who was a shape shifting sneaky guy, was in the house of a guy we were trying to mimic so we could infiltrate a facility. I just shot him in the head while he was sleeping. This immediately got their attention back to the game, with one player trying to say that I didn't do it.

So yeah...I did that I guess.

as GM, ran several sessions with super easy acquisitions then passed off to another GM who ran a realllllllly hard stripped of all your nice equipment sessions. The lulz were many.

Oh yeah; the mention of sexual violence has brought back some horrible memories. The inability of two GM's to deal with it from two players in particular astounds me even now absolutely astounds me. I was kinda reminded of it in a shadow run incident that happened while I was absent just three weeks ago. I mean I'm pretty flexible as far as morally questionable acts go (in our Edge of the Force, we are literally fighting a war); but I would rather not have a hour of my time wasted with such self satisfying trash, and I would abolish any GM that allowed it.

"The good old days?" nah. Back then we didn't exceed level 6 and for a time we were all male exclusive characters, or force wizards over the age of 70 for the +3 to wis, cha and int. No thanks.

9 hours ago, Darth Revenant said:

In Force and Destiny it was probably that time a mob boss we had just started working for told someone where to find me.

I play as a Zabrak Shii-cho knight, it was early in the campaign so before lightsabers. My character has a rather checkered past and grew up on Onderon where his mother decided to hide out after she had pulled a Bindo. My PC got sent to an Imperial Work camp after being arrested for theft and resisting arrest, the experience didn't exactly reform him, nor did the two years working for a hutt crime boss on Nar Shaddaa after the sentence was up.

So, background out of the way. Lets get back to the most horrible thing he has done in a long list of somewhat horrible things. Said someone, mentioned previously, was a person whose brother had been killed by my character in jail, he had come after me once before and lost his eyes. So this time he brought friends. Friends didn't matter much though, my character tore through them in rather quick succession and the survivors scattered. After that I dragged my would be attacker, crying and screaming all the way, back to the crime lords seedy den. Now the guy had had a chance to just walk away and be happy he was still alive, but clearly he chose poorly. The Crime Boss needed a lesson though, don't screw with us. So I chopped up my still living would-be-assailant into small easy to eat chunks for the Nexu the boss had recently bought, finishing by cutting off his head and tossing it towards the gate and asking the boss "We good?".

There have been a few other times of rather brutal and horrifying acts. But that's the one I would say is the most outright evil in Force and Destiny.

I would have eaten him myself. That's gotta be at least twice as intimidating.

2 minutes ago, Degenerate Mind said:

I would have eaten him myself. That's gotta be at least twice as intimidating.

I did actually eat a guy later, well parts of him. Scarfed down two flesh raider hearts, a face and an arm on Tython. But that was later and under somewhat more extreme circumstances. Also it takes time to eat a guy, I mean sure you can down a part pretty quickly, but it's way too much meat to down in a couple of minutes. Would have led to cops showing up, or the effect being lost when entering into a food coma after having tried to force down 5 kilos of meat in one sitting and not even made a proper dent into the body.

1 minute ago, Darth Revenant said:

I did actually eat a guy later, well parts of him. Scarfed down two flesh raider hearts, a face and an arm on Tython. But that was later and under somewhat more extreme circumstances. Also it takes time to eat a guy, I mean sure you can down a part pretty quickly, but it's way too much meat to down in a couple of minutes. Would have led to cops showing up, or the effect being lost when entering into a food coma after having tried to force down 5 kilos of meat in one sitting and not even made a proper dent into the body.

Fair enough. Not every system allows for Gnoll characters, I suppose.

On 10/14/2017 at 2:39 PM, Mindless Philosopher said:

I have yet to play, so I haven't done an evil thing yet, but I think the most evil thing someone COULD do in SWRPG's would be to hurt a Porg's feelings.

I could think of far worse things to do with a Porg. They would look great mounted, for instance.

On 4/25/2017 at 5:41 PM, TheShard said:

He flinches momentarily as the stun bolt wizzes close by.

Almost forgot about her. Tough dame to just shrug that off.

He dives for "Vic's" gun just as he drops his knife.

He rolls up, both blasters pointed directly at the Weequay's face, mere inches from his nose.

"Listen you peice of rotten shizz, I'm not going ta tell ya again. Your under arrest! Make a fragging move and I'll put a hole in your head so nasty it could stunt double for a rancor's *******!!!"

The butt of the Weequay's gun suddenly slams into his teeth, catching him off guard from the very voracity and violence of Vic Verno's viciousness.

"Ahhh holy space slug in the stars does that feel so much frelling better!!! Whooo hoooo!! Shizz man, you ever get that feeling when someone pissess you off so fraggin badly, you just gotta beat the frelling piss out of them?!?!"

Victor J. cracks his neck and exaggeratedly stretches his shoulders out. Almost dancing from foot to foot.

"...And it's your own felling gun, I'm going to beat you to death with your own frelling gun hahaha, for an inflated parking fee, you're going to get frelling beat the frag up with your own gun..."

He waves the gun in his face taunting him.

"Ok now you owe me twice punk, I ain't no felling loan shark so payments due now. I'll take the money you swindled earlier, and that just now, you owe me for knocking some **** sense into you, cause you ain't got none... You need to thank me for the lesson and apologize to the Ms. here, as she was just trying to have a polite conversation about your rudeness earlier. Your not going to be pulling guns on lady's no more, call me old fashon but that ain't too nice... So you do that again I'm gonna cut you fragging fingers off you here me!!!!!"

He starts off in a simmering anger that eases into mocking and insipid politeness and ends in spittle flecked rage.

"But that don't cover your debt, I'm not a loanshark but I do take interest... Your gonna pick up those felling teeth there, and if you root around and you don't find any, I'll take those two loose ones right there."

His rage subsides into an eerily looming calm. He tilts his head and gestures with the Weequay's own gun at two front teeth one of which seems rather crooked now.

"Yea I'm serious I'm gonna be needing those... "

He scratches his head with his Lancer and smiles.

"... And we are going to have to do something about your name... I'm the only Vic, you understand me, the ONLY one... This town ain't big enough fer the both of us."

On 4/25/2017 at 6:35 PM, Benjan Meruna said:

The force of the blow sits the thugboss down on his rump hard , and The Weequay Formerly Known As Big Vic spits teeth in disbelief. "You're crazy. You're flippin' mental!" He scoots away from Vic until he hits a wall, and holds his hands up. "Alright, alright! Geez, she pulled on me first!" He sounds almost sulky for a moment before realizing exactly what Vic is asking for. The weequay shoots a pleading look at the 'she' in question. "Look, I'll give you all your creds back, just...chain your friggin' miniwook!"

On 4/25/2017 at 7:18 PM, TheShard said:

"I'm sorry... I'm going to have to insist, I promised her a new pair of earrings. It's really up to her..."

So that's my Ewok Victor Jay Verno an ex cop and your friendly neighborhood psychopath.

1 hour ago, Degenerate Mind said:

I could think of far worse things to do with a Porg. They would look great mounted, for instance.

I was, of course, being facetious. :P

i have one bad deed that stands out

i was playing LARP from the vampire system,and i had been playing the same character for 5 years and i wouldn't say i wasn't evil but if someone needed killing they got killed.i was hunting down a powerful item for my clan and had tracked it to a tower under the city me and my 2 followers went there to gain the item and found the rest of the player group lined up to kill me.i went through them like cuting Swiss cheese killing or incapacitating the ones who stayed to fight and even cut down ones who ran,finished up eating an elder of one of the clans as well.

my character was retired after this