Hello! I'm going to be running
Friends Like These
for my group in the next few weeks, but I'm making some tweaks to it. Our game is set in the timeline of the Sequel Trilogy. The First Order has recently destroyed Hosnian Prime and fractured the Republic, which has led to many smaller empires and kingdoms springing up across the galaxy. My players have made a particularly dangerous enemy out of the Mining Guild. The Mining Guild, in our setting, has a significant amount of galactic power, and in the wake of Hosnian Prime is trying to take entire systems for their resources.
When I run
FLT
, I plan on having the Mining Guild fill the role of the Empire. My players are essentially an Edge of the Empire crew, and so they are not connected to the Resistance or any other rebellious force.
What I want to know before I run the game is whether or not the Rebellion and the Empire are essential to this adventure. To anyone who has run it, are there any glaring moments where it's important that the invading forces are Imperial? Are the Rebel reinforcements necessary at the conclusion of the adventure? If I'm aware of any problematic moments in advance, I can plan accordingly and edit the adventure to work for our game.
Thanks!