Sleep of the Dead Spoilers

By Billyzbub, in CoC General Discussion

Hey all!

Here's the new pack minus the six previous spoiled cards.

Agency

Sleep Therapist Character cost 1, skill 2 Government. Action: Exhaust Sleep Therapist to choose and ready a Dreamer character.

Miskatonic

The Woman of His Dreams Character cost 3, skill 2 AAA Phantom. Independent. Response: After The Woman of His Dreams is readied as the result of an Arcane struggle, choose and ready a non-Ancient One character.

Syndicate

Clover Club Cardroom Support Location cost 2 response: After a player wins a story card, sacrifice Clover Club Cardroom to have each player shuffle his hand back into his deck. Then, each player draws 6 cards.

Clover Club Executive Character cost 3, skill 2 CI Criminal. Forced Response: After Clover Club Executive enters play, the player with the most cards in hand must randomly discard 2 cards from his hand. (In case of tie, no cards are discarded.)

Cthulhu

In an Unmarked Grave Event cost 5, 5 cthulhu steadfast Action: Each player sacrifices all non-unique characters he controls.

Hastur

Dreams Within Dreams cost 2 event Action: Choose a non-conspiracy story card in play, and exchange that story card with a non-conspiracy story card in your won story pile. (Any sucess tokens remain in place at the newly placed story card.)

Yog

Wandering Gug cost 3 character skill 3 CCA Gug. Monster. Toughness +1 Response: after Wandering Gug is wounded, discard the top card from any player's deck.

Ascension to Zura event cost 2 Action: Discard a wound token from an exhausted Gug character you control to ready that character.

Shub

Mi-Go Dreams cost 3 event Action: Return any number of Mi-Go charcaters from your discard pile to your hand.

Shuggob, Ghoul Sage Unique character cost 3 skill 4 TAA Ghoul. Monster. Independent. Villinous. Night. It is Night. Discard all Day cards from play after you play Shuggob from your hand.

Neutral

Moon-Beast Captain cost 4 character skill 4 CAI Investigator. Creature. If you control more Dreamlands support cards that any opponent, reduce the cost to play Moon-Beast Captain by 2.

Moon-Beast Galley cost 1 support Dreamlands. If you contraol more Dreamlands support cards than any opponent, refresh all Dreamer characters at the beginning of each player's turn.

Basilisk cost 4 character skill 7 TCCCC Creature. Monster. Fast. Toughness +3. Forced Response: At the end of your turn, deall 2 wounds to all other characters you control or sacrifice Basilisk.

Inconspicous Zoog cost 2 character skill 2 Zoog. Creature. Response: After you drain a domain to which Inconspicious Zoog is attached as a resourse, unattach Inconspicious Zoog from that domain and attach it to a story card. (Counts as an Attachment Zoog support card with the text: "Count Inconspicious Zoog's skill and icons at attached story each time it resolves. If you win thuis story, return Inconspicuous Zoog to your hand.")

that cthulhu event is awesome.

That's a lot of skill for a cost 1 agency character, first dreamlands government.

MU Phantom subtype joins CT Beings of Ib. 3 arcane is rare.

The Executive, like Marius alludes, is a new kind of syndicate card, not elusive, just hardy and discard better than drug runner, pairs with Petty Thief.

All the Gugs are great. The Wandering Gug looks amazing. YO Event to back it up. All the neutrals look beautiful, visually perhaps the best such streak yet.

The cthulhu event does look great, but if you've got a unique CT character in play, you're already in good shape. Nice mass removal. Picture the unique dweebs left to duke it out. The title with all the icons is in like size 2 point. Reminds me of The Time is Nigh.

Hasturs trades a won story for one in play, with boring wording.

I can't even look at all the new Shub characters. They're all so vile, Shuggob especially. Yuck-o. And awesome. From Lin Carter's In the Vale of Pnath. Lovecraft mentions the Vale first. Cthulhu cards bring classic mythos back to us in the modern day. That's why the game is so great.

And that's a great Mi-Go event. In mixed border it's very exciting. For LCG there will be more than the Scout, Warrior, and Surgeon before long. The name of the card is kinda weak and wishywashy, Mi-Go Dreams.

The Gug and the Moon-Beast Captain are over the top excellent looking cards. None of the cards look bad. Overall very dreamlands-y. 100 cards are out and the theme is well done. Still, I can't help but miss the old Mythos Card Game Dreamlands images, broken record that I am. I am reminded because Moon-Beast Captain nailed it.

A pity only one dreamlands' AP before us and dreamlands are done :(

I wish to see Nyarly, Yellow Priest, Leng, people of leng, more cats of ulthar, more gugs, nightgaunts, Nodens.... The list of missing pieces of dreamlands is very long. But with only 120 cards FFG only scratched the surface of it.

A good thing, that those cards that we got so far are good - I absolutely love dreamlands locations and ghouls.

Yes, now we get to look back at what FFG did with dreamlands, and what they did not. Surely there'll be a dreamlands II someday. We all know, by not stretching the theme so thin, as in one gug, one zoog, etc, even pivotal dreamlands cards must get cut. But I too wonder for the cats. What's a zoog without a cat. Very happy overall with the arc. I'm glad we had 17 cavern of flame cards, instead of sarkomand and sarnath and celephais and...

Maybe I missed something in the discussion, but the cats are showing their faces in the last AP. They showed a preview right here...

javascript:void(0);/*1266789620854*/

Which cards appear only one time in the asylum pack?

Wow, on cue, the cats.

Thanks Marius. Nice job.

AP V Dreamlands distribution at 3X = 81, 82, 83, 86, 90, 91, 94, 98, 99, 100

MechSpike is the fastest draw on the boards for that one.

There are like fifteen Cats of Ulthar pictured, maybe twelve.

And straight from hand to story during story phase, that's so syndicate. Sneaky.

The box cover art for new AP Sleep of the Dead never made it onto a card, still nice. Has that happened before? That artist posted here. It's a good sign. Remember the very first AP, Spawn of Madness, when it seemed they were scrounging for illustrations.

Well, not scrounging. That first AP was awesome. Some of the images looked forced into the format.

johnny shoes said:

The box cover art for new AP Sleep of the Dead never made it onto a card, still nice. Has that happened before?

If I may, Johnny...The box cover art was used for a card it is 'Blasphemous Dreams' that came out in the 3rd chapter pack 'In the Dread of Night'.

Oh yeah, there it is. Thanks for pointing that out Tiziano. And thanks for illustrating for the game. Hope to see more of your great artwork. Cool to be part of the game and be on the cover. Great to see you on the boards. Sorry for missing your card.

Being here and working for the community is a real pleasure and an honor. :-)

No need whatsoever for apologies. :-) It was rather unespected (and unusual, I'd say) to have the card out in one box and the art featured on a different one, easy to miss it.

Thank you to you and the whole community for your appreciation, it's a great spur to always do the best I can.