So, stupid idea, but: does Grit alleviate the "unengaged" requirements for Squall and Fighter Coordination Team?
I mean, I'm pretty sure it doesn't, but what is the rules justification? I feel like it can't be the requirement that they be unengaged, because that's still engagement preventing them from moving, which is what Grit explicitly overrides. On the other hand, if you were to permit this, you're paving the way for Heavy to not prevent those abilities, which opens up a whole can of worms for things like Mauler+Intel+a bunch of FCTs, which ain't nobody wants to see.
The question basically boils down to this: in what way is the text governing Squall /FCT movement distinct from the engagement text in the RRG such that Grit (and, by extension, Heavy ) applies to the latter but not the former?
Relevant text:
Grit : "You are not prevented from moving when you are engaged by only 1 squadron."
RRG pg 6 Engagement: "... An engaged squadron cannot move."
FCT: "After you execute a maneuver, you may select a number of unengaged friendly squadrons up to your squadron value at close-medium range. Those squadrons may move up to distance 1."
Squall : "When you activate, you may choose up to three unengaged friendly squadrons at close-medium range. Those squadrons may move up to distance 2..."