Hey all, new player here trying out different things. I threw together this casual ordnance list and looking for advice. Basic idea is to chain Airen + Dutch to get a bunch of target locks in the start of combat phase even though I have relatively low PS. Ion missile could get me two rounds of torpedos on the primary target. U-wing is just there to block people from zooming into Range 1 before I get the alpha off. Tried to fit a couple TLT's in on the Y-wings for after the alpha strike or while turning around, but couldn't make it work. What do you think? (Yes I know ordnance is supposed to be crap but there are just SO MANY low agility ships flying around the Houston meta right now...)
[ REBEL SQUADRON (100 points)
1 • Airen Cracken - Z-95 Headhunter - Crack Shot - Ion Pulse Missiles - Guidance Chips (23)
2 • "Dutch" Vander - Y-wing - Plasma Torpedoes - Extra Munitions - Guidance Chips (28)
3 • Gold Squadron Pilot - Y-wing - Proton Torpedoes - Extra Munitions - Guidance Chips (24)
4 • Bodhi Rook - U-wing - Pivot Wing (25)