I've been lurking in these threads for the last couple of weeks and the idea of unique colors and/or sculpts for each race keeps cropping up. The documentary from SU & SD provided some insight as to why the game doesn't have these but some of what I saw did get me thinking about how to overcome the two largest obstacles: cost and identification. I've outlined a few scenarios below. Maybe somebody at FFG can figure out how to make one of them work.
1. Standardized sculpts in white/gray/black for easy painting.
This only addresses the desire for custom paint schemes. A package containing one full set of neutral-colored miniatures that can then be painted however the owner wishes. The miniatures will match the shape and size of those already found in the game so everyone will know what it is at a glance. I would expect these to come in packs roughly the size of the
Descent
Heroes and Monsters collections or the
Runebound
miniatures (and probably made from the same gray plastic). Players are then free to buy as many sets as they want to paint.
2. Unique flagship sculpts.
This package contains a unique sculpt for each races' flagship. Recognition is easy because it will be the only ship like it on the board. Once you know which player it belongs to, you'll know it's the flagship. This can go in one of two ways. Unpainted ships mean that a player can pick whichever miniature they want to use for their flagship that game without it being mistaken for someone else's because of paint scheme. Players could also paint them to match sets from the set detailed above (this means that a given race has a matching scheme but would be locked into a single sculpt).
3. Prepainted standardized sculpts.
This option combines the first two ideas. FFG chooses the paint scheme but all miniatures are the same, regardless of race (so a cruiser is a cruiser but the colors tell you who it belongs to). This option allows for the inclusion of a flagship with a race's set but, again, locks them into a predetermined sculpt.
4. Unique sculpts for each race.
This is where things get complicated and expensive. Each race is given a unique fleet (from lowly fighters up to war suns and flagships). These packs would include a visual quick reference card similar to the one that came with the
Shattered Empire
expansion so players can determine what sculpt is what ship. Depending on what price the market can handle (and wants), these can be either neutral-colored gray for painting or prepainted to FFG's color schemes (obviously, pre-painted would cost more to make and sell for more to compensate). As a personal preference, I think it would be neat for each race that has a "signature unit" to have really over-the-top sculpts: give the Saar some impressive space docks, the Arborec creepy ground forces, and some truly intimidating dreadnoughts for L1z1x. Also, just because FFG markets a given sculpt set as L1Z1x doesn't mean you can't decide it's the Ghosts of Creuss instead.
5. Full-color race-specific cardboard tokens.
This idea came from seeing the ship tokens from the first two editions of the game in the documentary. Instead of plastic, use cardboard tokens or imitate the pawns from Paizo's
Starfinder
(cardboard mounted in a plastic base). My guess is that this would drastically reduce costs (both production and selling) and gives us full-color ships that look unique. Either include a reference card or, if the tokens lay flat, print the ship class and race on the bottom (or leave off the race and let the players decide which who it belongs to). To get really wild, give each ship it's own name (but that would heavily imply a particular race just as much as using the race's symbol).