22 minutes ago, EliasWindrider said:By the way i'd give here a "dragoon cavalry blaster" (can be used as a pistol or carbine) from stay on target, 8 damage accurate 1 (add a boost die), stun setting, enc 1 and enough hard points for later.
If she has that gear she should be able to take out the previously described 2 minion groups of 2 minion each in under 6 rounds.
And add on a modified augmented spin barrel and superior... it'll hit with what 12 damage when it's in carbine mode? Then another attachment to add to the pistol damage rating and you have one heck of a weapon that is good for most situations and skill levels... it's my go to blaster... Just a little pricy for a starting character.
As to how to manage combat play... yeah keep her opposition in check with her skills and weapons but also give her a combat npc to tag along.
How many characters can you name in sw that run solo? Most have at least 1 npc to tag along... often a droid. Sometimes a combat droid sometimes an astromech and sometimes a protocol.