New player and new forum member here, and I'm looking for some advice. My first character is a mechanic character who I intend to craft things a lot, primarily acquiring the materials by either salvaging them or breaking down other objects including equipment the party acquires that's generally useless to the party, rather than just purchasing the materials outright. It helps that my character has so far been flat broke most of the time.
Thus, I'm curious how GMs have handled salvaging and scrapping before, how they quantify exactly how much material is needed for an object to be built, and how they handle encumbrance when it comes to materials.