Ideas on how to fix this game?

By ozmodon, in Star Wars: Destiny

3 hours ago, ScottieATF said:

People have complained about Rey stacking actions since release, but she's never proven to be more then partially competitive.

If Rey were a villain character, she'd be insanely, stupidly broken. Rey IS a broken card, but they've screwed up the entire hero side so bad she still can't carry a win all by herself. If they ever manage to figure out how to make heroes reasonable before she rotates out, she'll be a problem.

It's like putting Tom Brady on a team of Pop Warner kids and dropping them all into an NFL game. Doesn't matter how good Rey is, surround her with the equivalent if 10-year-old football players, she's not going to win games alone.

1 hour ago, ozmodon said:

Something as minor as saying Ambush cannot stack. That overwriting the the same copy of a weapon or equipment confers no bonus would fix most problems.

Why are those things problems that need to be fixed? You're just begging the question.

1 hour ago, Buhallin said:

If Rey were a villain character, she'd be insanely, stupidly broken. Rey IS a broken card, but they've screwed up the entire hero side so bad she still can't carry a win all by herself. If they ever manage to figure out how to make heroes reasonable before she rotates out, she'll be a problem.

It's like putting Tom Brady on a team of Pop Warner kids and dropping them all into an NFL game. Doesn't matter how good Rey is, surround her with the equivalent if 10-year-old football players, she's not going to win games alone.

That absolutely remains to be seen. You're asserting that Rey would be broken as a Villian, but it's not like you can prove or I can disprove that. Neither of us have, or would even be willing to, do that testing.

But in real world Destiny the action stacking boogeyman Rey has never been more then barely competitive. Even when paired with Poe, who other then FN, could be most likely to see a tweak based on competitive results. She's clearly not holding back design since they just replicated her ability in part (the important part at least) for both Cad and Sabine.

Outside of FN ambush chaining, action stacking, whatever you want to call it; has proven ineffective. FN only make it good because he creates extra dice while you chain the actions. And it's the creation if dice overall that is getting him nerfed.

They could partially counter action cheating with a support that exhausts 'After' a card with Ambush is played.

'After an opponent plays a card with the Ambush keyword, you may exhaust this Support. If you do, your opponent must pass all their other actions this turn.' Support, Neutral, Gray, 0-cost (so Rend remains relevant). The wording/timing may be off slightly, but you see the intention of the card.

Action cheating/stacking actions isn't inherently broken, in my opinion. It just lacks any counterplay. Once there's counterplay, it becomes a lot more palatable.

10 minutes ago, ScottieATF said:

That absolutely remains to be seen. You're asserting that Rey would be broken as a Villian, but it's not like you can prove or I can disprove that. Neither of us have, or would even be willing to, do that testing.

But in real world Destiny the action stacking boogeyman Rey has never been more then barely competitive. Even when paired with Poe, who other then FN, could be most likely to see a tweak based on competitive results. She's clearly not holding back design since they just replicated her ability in part (the important part at least) for both Cad and Sabine.

Outside of FN ambush chaining, action stacking, whatever you want to call it; has proven ineffective. FN only make it good because he creates extra dice while you chain the actions. And it's the creation if dice overall that is getting him nerfed.

Saying that something beats action cheating so action cheating isn't broken is an error. If FN and Poe didn't exist, then Rey would be in far more tournament winning decks. Rey's ability is just bad for the game. Sabine's ability is just bad for the game. Cad Bane is an example of this type of ability being more acceptable. It isn't unlimited, so it doesn't stack effects like Rey. And, it actually requires the card to be in your hand, so it doesn't have the zero cost (opportunity cost included) of Sabine.

To the OP, the overwriting of the weapons isn't the problem. Your fix is a bandaid over a broader issue where actions or passive abilities that play weapons trigger an Ambush effect. This interaction is so strong, it requires players and designers to find ways to beat it, which speeds the game up even more and encourages a bland meta with one or two top decks reigning every tournament. For the health of the game, they need to slow it down. And, it starts by limiting action cheating somehow. That, plus balancing out stupid untested abilities like FN and Poe, will go a long way to fixing what is broken in tournament play. I still love the game in a semi-competitive format. But, there's no reason to play in tournaments when the decks that win just aren't fun to play or play against.

7 hours ago, Vineheart01 said:

in my time playing this game the only mechanic ive come across that truly felt cheap was Plutt. Literally dont care what your dice results are, just the values on them and he mills your hand AND gets resources. Doesnt even have to be his dice.

However, he's generally easy to splat pretty quick. I wouldnt consider him OP but definitely the biggest "wtf?" response comes from seeing him imo.

It's even worse when combined with Thrawn for informed plutting. Hence my earlier comment about frustration with Thrawnkar. Played a friend of mine over the weekend, and he pulled one turn one crime lord and two turn twos against me out of three games.

9 hours ago, Destraa said:

It's even worse when combined with Thrawn for informed plutting. Hence my earlier comment about frustration with Thrawnkar. Played a friend of mine over the weekend, and he pulled one turn one crime lord and two turn twos against me out of three games.

Yeah a friend of mine loves that deck.
Its irritating as **** but its not unbeatable. Just flatout irritating.

If Plutt's ability either A) was combined cost of 5+ or B) required one of his character dice to work or C) didnt discard the card he picked it wouldnt be anywhere near as annoying.
3+ when you have 6 dice or more is not hard to get multiple times. Not hard in the slightest, especially when you get so many resources you can pump out 3-5cost upgrades/supports to add high value dice to mess with.

15 hours ago, ozmodon said:

Something as minor as saying Ambush cannot stack. That overwriting the the same copy of a weapon or equipment confers no bonus would fix most problems.

this is in no way a issue, the fact you can action cheat is the only thing that makes Sabines 20point cost not over costed and makes rey interesting. Action cheating is an interesting Mechanic. Also ambush in itself does not stack as you perform the action and then another action using the original ambush. You might play another card that allows you to ambush again but that's not stacking ambush it's just a simple action cheat.... only Rey is in fact stacking actions though ambush and her own ability. The only real issue with over writing is in the case of FN and that just needs his ability to be once a turn to fix it.

13 hours ago, gokubb said:

Saying that something beats action cheating so action cheating isn't broken is an error. If FN and Poe didn't exist, then Rey would be in far more tournament winning decks. Rey's ability is just bad for the game. Sabine's ability is just bad for the game. Cad Bane is an example of this type of ability being more acceptable. It isn't unlimited, so it doesn't stack effects like Rey. And, it actually requires the card to be in your hand, so it doesn't have the zero cost (opportunity cost included) of Sabine.

To the OP, the overwriting of the weapons isn't the problem. Your fix is a bandaid over a broader issue where actions or passive abilities that play weapons trigger an Ambush effect. This interaction is so strong, it requires players and designers to find ways to beat it, which speeds the game up even more and encourages a bland meta with one or two top decks reigning every tournament. For the health of the game, they need to slow it down. And, it starts by limiting action cheating somehow. That, plus balancing out stupid untested abilities like FN and Poe, will go a long way to fixing what is broken in tournament play. I still love the game in a semi-competitive format. But, there's no reason to play in tournaments when the decks that win just aren't fun to play or play against.

If FN and Poe didn't exist, Rey would be in more tournament winning decks. But so would half a dozen other things that were already out performing Rey decks in the actual meta.

It's like like the meta was FN, Poe/Maz, and then Rey. Rey was barely involved and much less so the Phasma/Gauv/Trooper or Anakin/Kylo for starters. And her best showing in big events, was in a pairing with Poe. So you take him out of the equation your also taking the best showing for Rey out as well.

I wasn’t aware the game was broken. Did you mean to post this on the x-wing forum?

Edited by skins1924
14 hours ago, ScottieATF said:

That absolutely remains to be seen. You're asserting that Rey would be broken as a Villian, but it's not like you can prove or I can disprove that. Neither of us have, or would even be willing to, do that testing.

But in real world Destiny the action stacking boogeyman Rey has never been more then barely competitive. Even when paired with Poe, who other then FN, could be most likely to see a tweak based on competitive results. She's clearly not holding back design since they just replicated her ability in part (the important part at least) for both Cad and Sabine.

Outside of FN ambush chaining, action stacking, whatever you want to call it; has proven ineffective. FN only make it good because he creates extra dice while you chain the actions. And it's the creation if dice overall that is getting him nerfed.

You could actually prove it...play games as if Rey was a villain card with her some character cost, and see what kind of unbeatable decks you can make. Think of Rey paired with Jango.

4 hours ago, kingbobb said:

You could actually prove it...play games as if Rey was a villain card with her some character cost, and see what kind of unbeatable decks you can make. Think of Rey paired with Jango.

Except, couldn't you argue that it was the whole "Villains are Better" that causes Rey to do well in Villain decks?

Wouldn't you have to run decks that could include Hero and Villain cards and see what rises up?

21 hours ago, kingbobb said:

You could actually prove it...play games as if Rey was a villain card with her some character cost, and see what kind of unbeatable decks you can make. Think of Rey paired with Jango.

Rey paired with Jango is not even face value appealing. The fact that you'd have ample opportunity to resolve dice without your opponents involvement is far outweighed by the the fact that your dice aren't good. That's why Jango fell off in the AWK meta and why Rey stacking any amount of actions has never pushed her past being able to win the occasional tournament.

Also why are you asking me to prove another posters claim, shouldn't that burden be on the one making it?