Pregens?

By Kakita Shijin, in Legend of the Five Rings Roleplaying Game Beta

I'll be making pregens for my players since the game seems pretty dense. Anyone have characters to share at this point?

Here's one I put together as I was studying the system.

Shiba Tetsuya, Veteran Yojimbo

Rings: Air 1, Earth 2, Fire 2, Water 3, Void 2

Skills: Theology +1, Courtesy +1, Tactics +3, Fitness +1, Martial Arts [Melee] +1, Meditation +1, Survival +1, Performance +1, Skulduggery +1

Techniques available to him are: Kata, Shoji and Rituals

His starting Techniques are:

  • Striking as Water (Kata)
  • Lord Shiba’s Selflessness (Kata)

Way of the Phoenix: This allows him to help a nearby character by negating a number of Strife results from a check they perform equal to his school rank.

Outfit: Ashigaru armor, travel clothing, daisho, Naginata, traveling pack and 5 koku.

  • Glory: 37
  • Honor: 45
  • Status: 30

Advantages: Karmic Tie (Ward), Seasoned

Passions: Enlightenment

Disadvantages: Paranoia

Anxieties: Ferocity

Derived Attributes:

  • Resilience: 5
  • Focus: 3
  • Composure: 8
  • Vigilance: 2

Void Points: 1

I plan to make a party of Shosuro shinobi . That way my players and I can try out some of the game mechanics (in a one-shot infiltrating a castle) while intentionally excluding many of them. The characters may end up being similar, but that will suit my testing purposes.

I'll post the characters later today if I can.

My first attempt is a Crab Archer whose spent too much time on the Wall

Hida Daisuke

Rings: Air 1, Earth 3, Fire 3, Water 2, Void 1

Skills: Fitness 2, Ranged 2, Melee 1, Unarmed 1, Tactics 1, Command 1

Techniques available: Kata, Shoji and Rituals

Starting Techniques:

  • Striking as Water
  • Lord Hida's Grip

Way of the Crab

Outfit: Ceremonial armor, travel clothing, daisho, tetsubo, crossbow, knife traveling pack and 5 koku.

  • Glory: 52
  • Honor: 50
  • Status: 30

Advantages: Keen Sight

Passions: Stories

Disadvantages: Cognitive Lapses

Anxieties: Fear of Death

Derived Attributes:

  • Resilience: 10
  • Focus: 4
  • Composure: 12
  • Vigilance: 2

Void Points: 1

Edited by bsmith23

I'll submit here only the stat block.

I'll open another thread for character creation report:

Togashi Katatenabe, Dragon Clan, Togashi Order Monk, Wandering Gourmet

Rings : Air 1, Earth 3, Fire 3, Water 1, Void 2

Skills: Fitness 2, Martial arts [unarmed] 1, Meditation 2 , Theology 1 , Survival 2, Labor 1

Techniques available: Kiho, Shoji and Rituals

Starting Techniques:

Shūji: Lord Togashi’s Insight

Kiho: Earth Fist, Flame Fist, Chi Protection

Tattoo: Soup Spoon (Labor)

Glory : 50

Honor : 50

Status : 30

Equipment:

Common clothing, bo, traveling pack ( Blanket, Bottle of sake, Chopsticks, Cooking Pot, Fishing pole, Flint and tinder, Mortar and pestle, Small knife (noncombat), Spices (small bottle), Wide-brimmed straw hat), 5 koku.

Outsider heritage : 1 Item rarity 6 or Lower. As there was no point for him having another weapon, I decided it would be a very big sturdy Cooking dish type Wok, covering his backpack like a turtle carapace when walking. Would give armor resistance of 3 if used defensively.

Distinction advantage : Keen Smell (Fire)

Passion Advantage: Sake(Water)

Adversity Disadvantage : Lost Fingers (Fire) (Chopping Board)

Anxiety Disadvantage: Softhearted (Fire)

Mentor Advantage: Maimed Visage (Air) (Burning Oil)

Mentor Skill: Labor

Derived Attributes:

Resilience: 8

Focus: 4

Composure: 12

Vigilance: 1

Void Points: 1

Edited by Nitenman

I see the +5 Glory for agreeing with your clan, but otherwise where does starting glory come from?

from your Family

Cool thanks.

May as well join in on the fun since I enjoy crafting characters:

Kaiyu Yuki, Guardian of the Wall:

Basic Concept: A 2 meter tall albino trying to cling to loyalty to a mentor who apparently betrayed his honour.

School: Hida Defender

Rings: Air: 1, Earth: 3, Fire: 3, Water: 2, Void: 1

Skills: Smithing: 1, Fitness: 2, Melee: 1, Ranged: 1, Meditation: 1, Labor: 1, Survival: 1

Kata: Striking as Earth, Lord Hida's Grip

Shuji: None

Rituals: None

Advantages: Large Stature, Armament Passion, Indomitable Will (From witnessing his mentors defiance in the face of execution)

Disadvantages: Disturbing Countenance, Perfectionism

Status: 30

Glory: 42 (outsider heritage)

Honour: 50

Outfit: Lacquered armour, traveling clothes, daisho, otsuchi, crossbow, knife, traveling pack, 3 koku, yari (from outsider heritage)

Kakita Sora, Crane Yojimbo:

Basic Concept: A mute duelist serving as bodyguard to her father, who she happens to be in love with (I'm still ashamed that my mind went there but the character is in my head now and she won't go away)

School: Kakita Duelist

Rings: Air: 3, Earth: 2, Fire: 2, Water: 2, Void: 1

Skills: Aesthetics: 1, Design: 1, Melee: 1, Meditation: 2, Culture: 1, Sentiment: 1, Command: 1 (Because ancestry rolling is a troll), Courtesy: 2 (Etiquette from her father)

Kata : Iaijustsu

Shuji : Shallow Waters

Rituals : None

Advantages: Quick Reflexes, Daredevil Passion

Disadvantages: Mute, Soft Hearted, Dark Secret (I presume being in love with her father is scandalous enough for this)

Status : 35

Glory : 46 (Dynasty Builder)

Honour : 60

Outfit : Traveling clothes, ceremonial clothes, daisho, naginata, traveling pack, attendant (who translates her sign language when nescesary), 10 koku.

Kitsuki Nobu, Penitent Scholar:

Basic Concept: A brash man from the Kitsuki family who was taken in by the Togashi Order after an ill-considered expedition to the shadow lands.

School: Togashi Tattooed Order

Rings: Air: 2, Earth: 2, Fire: 3, Water: 1, Void: 2

Skills: Composition: 1 (His ancestry), Fitness: 1, Unarmed: 1, Meditation: 2, Goverment: 1, Medicine: 1 (from the monks who healed him after taking him in), Sentiment: 1, Theology: 1, Seafaring: 1 (For defying his clan in going to the shadowlands) Survival: 1 (For his violation of bushido in going to the shadowlands)

Kiho : Earth Fist, Flame Fist, Chi Protection

Shuji : Lord Togashi's Insight

Rituals : None

Advantages: Sixth Sense, Curiosity Passion

Disadvantages: Shadolands Taint(Fire), Impatient, Lost Memories (He doesn't actually know what happened to him in the shadowlands, yes this guy is a disaster waiting to happen again)

Status : 30

Glory : 49 (Wondrous Work)

Honour : 40

Outfit : Common clothes, bo, traveling pack, 5koku.

Well, then the fun never stops, and the perverted relationship father daughter is indeed something interesting to say the least.

I'll submit two characters that can be used as maybe antagonists in a Court setting, a duo of perverted hedonist manipulators inspired by Madame de Merteuil and the Chevalier de Valmont from french classic Les Liaisons Dangereuses

To know more about their motivations (20 questions), Check the thread I'll make on this particular Dynamic Duo

Shosuro Kaguya (F), Scorpion Clan, Bayushi Manipulator, Decadent Courtier

Rings : Air 3, Earth 2, Fire 2, Water 2, Void 1

Skills: Courtesy 2, Command 1, Design 1, Performance 1, Sentiment 1, Skullduggery 2, medicine 1

Techniques available: Kata, Shuji and Rituals

Starting Techniques:

Shūji: Rustling of leaves

Shūji: Lord Bayushi’s Whispers

School Ability: Weakness Is My Strength

Glory : 45

Honor : 35

Status : 45

Equipment:

Ceremonial clothing, clothing, travel clothes, wakizashi, Tanto, calligraphy set, traveling pack, 5 koku.

Distinction Advantage: Famously Wealthy (Water)

Passion Advantage: Provocation (Fire)

Adversity Disadvantage: Whispers of Cruelty (Earth)

Anxiety Disadvantage: Jealousy (Air)

Mentor Advantage: Playfulness (Air)

Derived Attributes:

Resilience (Water Ring + Earth Ring) x 2: 8

Focus (Fire Ring + Air Ring).: 5

Composure (Earth Ring + Fire Ring) x 2: 8

Vigilance (Air Ring + Water Ring) / 2: 3

Void Points: 1

Doji Hikaru (M), Crane Clan, Kakita Duellist, Hedonist Playboy

Rings : Air 3, Earth 2, Fire 2, Water 2, Void 1

Skills: Culture 1, Courtesy 2, Design 1, Fitness 1, Martial Arts melee 2, Sentiment 1, Meditation 1, Skullduggery 1

Techniques available: Kata, Shuji and Rituals

Starting Techniques:

Kata: Iaijutsu

Shūji: Shallow Waters

School Ability: Way of the Crane

Glory : 49

Honor : 50

Status : 35

Equipment:

Traveling clothes, ceremonial clothes, daishō (katana and wakizashi), naginata, traveling pack, an attendant, 10 koku.

Distinction Advantage: Dangerous allure (Fire)

Passion Advantage: Fashion (fire)

Adversity Disadvantage: Disdain for compassion (water)

Anxiety Disadvantage: Addiction (earth) Orgasm

Mentor Advantage: Subtle Observer (Air)

Derived Attributes:

Resilience (Water Ring + Earth Ring) x 2: 8

Focus (Fire Ring + Air Ring).: 5

Composure (Earth Ring + Fire Ring) x 2: 8

Vigilance (Air Ring + Water Ring) / 2: 3

Void Points: 1