Brobots with only 2 cards each

By BlackCadian, in X-Wing Squad Lists

On 06/11/2017 at 9:49 PM, E Chu Ta said:

One last attempt, involving Brobots. Full circle!

IG88-A (37)
Aggressor (36), Wired (1), IG-2000 (0)

IG88-C (37)
Aggressor (36), Wired (1), IG-2000 (0)

Contracted Scout (26)
JumpMaster 5000 (25), IG-88D (1), A Score to Settle (0)

100 points. IGGYs stress themselves, may as well get something out of it. Scout can dive in for the sick bumps, target painted on it's face from A Score to Settle, and then regenerate shields with IGGY-A's ability when you manage to blow something up. Bulletsponge, or swap IGGY-D crew for Intelligence Agent and focus specifically on bumping to leave the brobots free to do the heavy lifting.

Sigh... I tried my best.

Thanks for your suggestions! I'm not sure why you put Wired on the bots - don't they have a great dial that is hard to stress? Also, when they're stressed they're not getting to boost so no benefit from Cs ability, right?

Regarding the first list, I never bought Most Wanted because I don't like the ships in the box.

I guess I'll try to make Parattanni post-nerf work somehow or go with your second list.

2 hours ago, BlackCadian said:

Thanks for your suggestions! I'm not sure why you put Wired on the bots - don't they have a great dial that is hard to stress? Also, when they're stressed they're not getting to boost so no benefit from Cs ability, right?

Regarding the first list, I never bought Most Wanted because I don't like the ships in the box.

I guess I'll try to make Parattanni post-nerf work somehow or go with your second list.

They have a great dial to clear stress, but they absolutely rely on those red S-Loops to stay in the dogfight. If you prefer you can put the two Attanni Mindlinks on the robots for further synchronicity, but seriously, those slippery robots are supremely easy to stress. AML makes you have to play both IG-2000 very carefully, as they share stress, so you can't ever S-Loop both of them, and you'll always want to be counteracting the S-Looop of one with a green maneuver on the other, which makes them pretty predictable. Alternately, just go with the easiest choice in 1 point EPTs: Crack Shot on both of them, though you may have to scrounge up the cards.