Reputation across class division

By Mad Truckle, in Legend of the Five Rings Roleplaying Game Beta

Had only a quick look over thus far but note the Honor, Glory and Status values and generally like the idea, it emphasizes the importance of these cultural ideals in the society of the Emerald Empire.

But one thing which strikes me is that the respect of ones fellow Samurai and nobles is very different from the acknowledgement, love, respect, derision, hatred and fear that the non-noble, peasant and working classes would possess. The history, lore and legends of Japan and China include reflections on those lords and ladies who were respected or reviled by the people of the lands they ruled. Certainly as players become more powerful they would command lands and groups of followers who are non-noble and the respect of the peasant or simple warrior is a very different thing from the expectations of behavior between the Great Clans.

Should there be some recognition of "Respect" or a similar stat to quantify how a character is viewed by the common people of the land, whether they are loved, feared, hated, respected; are they considered a champion of the fief given acknowledgement as someone loved, hidden in times of danger, supported during trials or has their behavior invoked fear and are the bows cursory to a noble only to avoid punishment and is the land restless with discontent and fomenting rebellion.

To a great degree this is of course purely story and narrative base but the same could be said of Honor, Glory and Status each of which has a mechanical value to ease tracking them and each of which as presented in the rules seems to be slanted towards how the player is viewed within the society of their equals and superiors. This is very different when considered from the view point of the worker and common warrior who make up the majority of the Emerald Empire and whose obedience and toil is the source of the Great Clans wealth and power.