L5R is not Genesys, so now what

By m4rtst3r, in Genesys

Sure it's a quick glance from me but I think it's enough to say L5R RPG certainly is not Genesys. I wasn't that interested in the setting so I'm ok with this but it does blow my theories about the path of Genesys. Now L5R is different in that it has a LONG history (I think four editions) of being an RPG so maybe FFG is aiming to please fans of the old system. I can't tell because I have no knowledge of the old L5R systems beyond it was called Roll and Keep (R&K) I believe. So enough on that.

What does this mean for Genesys? Will it be a stand alone sandbox system, will FFG release settings like Runbound or will Runebound be a seperate system that is very similar to Genesys. My guess is a setting inside of Genesys because I played Runebound Genesys at Gen Con and it seemed like a nearly done entity. I'm hoping to see a setting book for Runbound soon after the Release of Genesys Core sometime in the next couple of months. This is mostly because I loved playing,it at Gen Con and what I saw of what they did with the Archetyoes from Descent was really cool and seemed to work in the narrative dice system better than I had imagined.

Anyways, that is still my hope. And I do hope the L5R RPG fans will be happy with their product.

The lead of Netrunner confirmed there will be a Genesys Android book.

They did a demo at Gencon and I hardly think they would go to the effort of a demo for something they weren't going to release.

7 hours ago, m4rtst3r said:

Sure it's a quick glance from me but I think it's enough to say L5R RPG certainly is not Genesys.

And the very second they confirmed that L5R won't be based on Genesys I lost interest in it. If I ever want to play L5R again I'll use the D20 I already own. Functioned for my group.

I am growing older and lazy, so I am reluctant to learn a new system every other week :D

It's a bit sad though, L5R in Genesys could've been a perfect litmus test for their home grown sandbox system.

It's not Genesys but is very very similar. More similar to Genesys than the past versions, IMO. Or at least, 50:50.

The biggest point that I don't agree, but that they've changed anyway, were the attributes. Although they have cut to 5, to a certain extent they are all hybrid attributes.

1 hour ago, DarthDude said:

It's a bit sad though, L5R in Genesys could've been a perfect litmus test for their home grown sandbox system.

At the very least, this means it is entirely okay to make a Genesys adaptation for L5R.

My further gripe is with yet another special dice. I hope it will not become custom to create specific dice sets for every Genesys setting :D

31 minutes ago, Bellyon said:

It's not Genesys but is very very similar. More similar to Genesys than the past versions, IMO. Or at least, 50:50.

I skimmed the part with the dice pool. It would've been way more elegant to utilize the narrative dice mechanics. And the five attibutes are nothing else than renamed Genesys attributes. Air is agility, earth is brawn, etc...

6 minutes ago, DarthDude said:

My further gripe is with yet another special dice. I hope it will not become custom to create specific dice sets for every Genesys setting :D

I skimmed the part with the dice pool. It would've been way more elegant to utilize the narrative dice mechanics. And the five attibutes are nothing else than renamed Genesys attributes. Air is agility, earth is brawn, etc...

My first thought was that "just a rename" but I guess they are hybrid atts. Earth looks to me like an average betwen Brawn and Willpower and so on.

And, well, they have special dices, but with 4 symbols and just d6 and d12 as far I've saw.

3 minutes ago, Bellyon said:

My first thought was that "just a rename" but I guess they are hybrid atts. Earth looks to me like an average betwen Brawn and Willpower and so on.

And, well, they have special dices, but with 4 symbols and just d6 and d12 as far I've saw.

I do not know older editions of L5R apart from D20. Were those custom dice and those attributes similar than in this beta?

5 minutes ago, Bellyon said:

My first thought was that "just a rename" but I guess they are hybrid atts. Earth looks to me like an average betwen Brawn and Willpower and so on.

FYI: In the original editions, each non-Void Ring was subdivided into two Attributes - one mental and one physical representation of the element, as follows:

Earth: Stamina, Willpower
Water: Strength, Perception
Fire: Agility, Intelligence
Air: Reflexes, Awareness

So all they're really doing is cutting down the potential sources of dice from 8 to 4.

In a Genesys adaptation, we'd be doing this too.

EDIT: No, the non-D20 editions were "Standard D10s only".

Edited by Radon Antila
1 hour ago, DarthDude said:

I do not know older editions of L5R apart from D20. Were those custom dice and those attributes similar than in this beta?

Well, from Genesys this beta has:

  • The custom dice are from Genesys
  • Rivals and minions (idk why they cut off nemesis)
  • Motivation / obligation
  • Combat, silouette, mechanics
  • Abstract band sizes

From L5R this beta has:

  • The five stats (four elements + void)
  • Clans, families
  • Massive combat
  • Honor
  • Special maneuvers
  • Combat stances
Edited by Bellyon

I think they weighed their potential audiences: Genesys fans (who may or may not be familiar with L5R) and L5R fans (who may or may not be familiar with Genesys). It seems they took the middle option in an attempt to appeal to the new while also respecting the history, which is an awesome way to piss off people from both sides.

Personal observation, but I think FFG are fighting a losing battle trying to work with the license. It may be a vocal minority, but there seems to be a great deal of 'fans' that show very unpleasant traits that make creating anything difficult. Rock and hard place, damnmed if they do, damnmed if they don't situation.

5 hours ago, DarthDude said:

My further gripe is with yet another special dice. I hope it will not become custom to create specific dice sets for every Genesys setting :D

Unlikely since they have to use special fonts/colors/images/whatevers in all the books to depict certain dice and results. So having to have special depictions for each setting would be very inconsistent and cause unnecessary confusion.

Star Wars is a good tell for this. We have three lines (plus a generic line) and they didn't bother to change anything about the dice between lines other than the packaging after AoR was released.

I am sure they did their market research. Hoping they did. I want them to keep making games.

They obviously felt they could sell more copies to current L5R fans then they could in a future unknown quantity in Genesys/SW fans. I am personally disappointed because I was hoping they they would bring everything under one system. I was excited for Genesys for this reason. Now I am on the fence. Will they release future RPGs under the Genesys system? That depends on whether it's a new setting or an established setting I guess.

Business 101 is keep current customers and bring in new customers. The problem being that L5R fans will probably buy the game no matter the system. There will be a vocal minority that won't and will make their opinion heard on forums of course. They obviously felt that they could attract more new customers with this system they have designed.

I see too much fragmentation. If my players are playing Genesys or SW, will they want to take the time to learn a new L5R system. At all the tables that I run, the answer is no. I will have a hard enough time converting them from Star Wars to Genesys. Vice versa if my table was playing L5R would they want to learn Genesys or Star Wars? Again guessing, very few.

Who is in charge of their RPG line? Can we contact him or her. :-)

2 minutes ago, TrainedMunkey said:

I see too much fragmentation. If my players are playing Genesys or SW, will they want to take the time to learn a new L5R system. At all the tables that I run, the answer is no. I will have a hard enough time converting them from Star Wars to Genesys. Vice versa if my table was playing L5R would they want to learn Genesys or Star Wars? Again guessing, very few.

Same here, I am growing too old to learn new tricks and time is becoming sparse, when kids grow up. I'm focusing on Genesys alone, now, L5R slipped out of my focus.

On 10/5/2017 at 5:59 AM, DarthDude said:

Same here, I am growing too old to learn new tricks and time is becoming sparse, when kids grow up. I'm focusing on Genesys alone, now, L5R slipped out of my focus.

I agree. I was looking forward to L5R - Genesys, but as a stand alone, am far less likely to pick it up.

I felt that the L5R RPG was going to go under the Genesys umbrella, unless FFG were strictly going to build on the R&K System without custom dice.

Now with the new L5R RPG under a separate system (a R&K custom die combo), I have this strange feeling that FFG just shot Gensys in both legs and the hype with it...

I think they may have shot themselves in the foot on this one.
The new L5R is just a modified version of Star Wars (possibly cherry picking mechanics from one of their other RPGs as well). It's ties to the original L5R are almost non-existent except for the story/background (and even that is changed). My group is a fan of both the Star Wars and the Original L5R, and most of them aren't even willing to test/try the current version because of the removal of so many iconic items in the old one.

It strives to be a narrative system like Star Wars, but it just comes off as clunky and odd, like trying to fit a square block in a round hole.

From a company/marketing stand point, myself and my group, think they completely missed the buss on the potential they had when it came to making L5R the first setting for Genisys. They would have received exposure for both games/books and it would have made it easier for fans of both games. Not to mention having to keep a design team for each one (or having one team manage supplements for both systems).

I may be misreading the situation, only time will tell.

Edited by Silverfox13
3 minutes ago, BlindSamurai13 said:

I felt that the L5R RPG was going to go under the Genesys umbrella, unless FFG were strictly going to build on the R&K System without custom dice.

Now with the new L5R RPG under a separate system (a R&K custom die combo), I have this strange feeling that FFG just shot Gensys in both legs and the hype with it...

This is not necessarily true. I, for one, discovered Genesys when I went to FFG's forums looking for some specific info for Star Wars EOTE. I liked the narrative system of Star Wars and I believe that it will make a fine universal system (not as functional as HERO, but excellent in its own right). I didn't even know there was new version of L5R in the works, and while I have been aware of L5R since 1st edition, I have never played it. As far as I am concerned, any relationship (or lack there of) between Genesys and L5R is completely irrelevant.

2 minutes ago, lyinggod said:

This is not necessarily true. I, for one, discovered Genesys when I went to FFG's forums looking for some specific info for Star Wars EOTE. I liked the narrative system of Star Wars and I believe that it will make a fine universal system (not as functional as HERO, but excellent in its own right). I didn't even know there was new version of L5R in the works, and while I have been aware of L5R since 1st edition, I have never played it. As far as I am concerned, any relationship (or lack there of) between Genesys and L5R is completely irrelevant.

Never said it was a fact, just that I have a feeling.

39 minutes ago, BlindSamurai13 said:

I felt that the L5R RPG was going to go under the Genesys umbrella, unless FFG were strictly going to build on the R&K System without custom dice.

Now with the new L5R RPG under a separate system (a R&K custom die combo), I have this strange feeling that FFG just shot Gensys in both legs and the hype with it...

Well they definitely had the chance to bring all the L5R fans under the Genesys umbrella, hence a large boost to the Genesys buy in. I agree they screwed the pooch in that manner, but it hardly dooms Genesys. It does make it much harder to sustain both lines. Seems like a novice move to me. No insult intended to the developers but it seems that they would rather sell dice than sustain an RPG line. RPG fans are very small population. There is more profit to be made by bringing in Genesys and SW fans than by selling an extra set of dice. I believe they need to get out of the board game mind set. I won't buy into L5R, but I haven't played it in a while anyhow. I would have if it had been Genesys.

Edited by TrainedMunkey
Calrification

The "FFG just want to sell dice" argument has been thrown around since Edge of the Empire first got announced, trying to imply that the mechanics are just made in service of selling dice. I'm kind of wary of buying into that pessimistic logic; it worked very, very well for the narrative dice system, no reason it can't work for L5R (although admittedly I have no investment in the IP so I can't really judge the rules and how well they fit).

8 hours ago, BlindSamurai13 said:

I felt that the L5R RPG was going to go under the Genesys umbrella,

I never did. I suspect that there are licensing/legal considerations that make it unadvisable for them to include licensed properties as part of a generic system that will have cross-compatible elements that don't belong to the license. I think we are only going to see stuff for genesis that FFG owns lock, stock, and barrel.

7 minutes ago, Forgottenlore said:

I never did. I suspect that there are licensing/legal considerations that make it unadvisable for them to include licensed properties as part of a generic system that will have cross-compatible elements that don't belong to the license. I think we are only going to see stuff for genesis that FFG owns lock, stock, and barrel.

I would agree at first for certain, that only makes sense. Why would you hold up launch of a product fiddling with licenses? Now they may be able to make something happen with some other property later down the line, but they've got plenty of their own stuff to launch with and develop.

Here's hoping for a generic super hero book. I'm already stockpiling art for a campaign.

They really loved their own system, and it's good. BUT SW made succsses and now they are trying something new - the Genesys. It's... bizarre to try a new system (idk how they will call this new L5R chimera system) right now. I agree that they could do a nice job with the pure system. It's insane, if every new system, we'd need a lot of new dices to play... and more time to learn the new system... crazy, crazy.

Would be nice if they just use Genesys, used in a high customized way, but still being Genesys.

Edited by Bellyon