On 10/13/2017 at 10:33 AM, GroggyGolem said:Yeah that's one of those weapons that shouldn't ever have been written into the game in that way. However, it presents a fun challenge for us as GM's to find a way of getting rid of that monstrosity of a weapon. My player nearly lost one to airlock last session, hoping I'll get one to break entirely soon. Just gotta roll that double triumph. You have to start giving your NPCs the Durable talent & more wounds if you want them to survive a hit or two from the T-7. That or just send wayyyyy more enemies at the PC's because they've essentially got a de-atomizer in their hands. To use NPCs with run of the mill blaster rifles their way just isn't going to cut it in terms of challenging them, the PCs currently have the combat stacked in their favor.
I've found Thermal Detonators to be very effective against PCs.
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So my player really got to utilize his t-7 against humanoids last round and the first baddie target he took down he walks to the corpse ,"So I loot the body, what do I find?"
"You find a ton of awesome gear and weapons partially incinerated rendered worthless. You realize now that this weapon will destroy armor, weapons and gear of anything you kill with it."
My player immediately switched guns.
Edited by _Thriven_