1. Omega Leader
2. Zeta Leader
*big gap*
3. Epsilon Sqd Pilot
4. Epsilon Ace
*big gap*
5. Epsilon Leader
6. Omega Ace
7. Zeta Ace
*big gap*
8. Omega Sqd Pilot
9. Zeta Sqd Pilot
Gasp! He's using *big gap* now!
Edited by Celestial Lizards1. Omega Leader
2. Zeta Leader
*big gap*
3. Epsilon Sqd Pilot
4. Epsilon Ace
*big gap*
5. Epsilon Leader
6. Omega Ace
7. Zeta Ace
*big gap*
8. Omega Sqd Pilot
9. Zeta Sqd Pilot
Gasp! He's using *big gap* now!
Edited by Celestial Lizards
Sorry if you have to look up some of the pilots!
I'd agree if this is a ranking in usage. I think in concept most of the named pilots are designed quite well, have nice, balanced abilities that create unique flavor to each pilot. But, yeah, Omega Leader is the best, I think it should be more closely followed by Zeta Leader, but I suppose most people only put in one TIE/fo in Imperial squadrons...
Omega Leader
Gap the size of Starkiller Base
Undifferentiated blob consisting of everyone else.
I actually consider Zeta Leader to be quite close to Omega Leader in usefulness.
22 Zeta
w/ Lone Wolf.
Flank him on his own, and either he gets ignored and rains 3 dice double modded shots on them, or they turn their squad to fight your 22pt TIE fighter. It's win-win. The only issue is that Pure Sabacc does the same job arguably better.
Omega Leader is so widely used because he offers you something you can't already get: A really cheap endgame ship.
Edited by CRCLPut them in the wrong place, though.
4 minutes ago, Praetorate of the Empire said:I'd agree if this is a ranking in usage. I think in concept most of the named pilots are designed quite well, have nice, balanced abilities that create unique flavor to each pilot. But, yeah, Omega Leader is the best, I think it should be more closely followed by Zeta Leader, but I suppose most people only put in one TIE/fo in Imperial squadrons...
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Fixed!
I like zeta leader over omega leaders.
That's just crazy talk.
Zeta Leader, TIE mkII and Wired is pretty nuts.
But I don't have any good wingmen for him except maybe Pure Sabacc.
Edited by Celestial Lizards7 minutes ago, Icelom said:I like zeta leader over omega leaders.
I think that this is, for the most part, true in my case. I think that the Wired "Highroller" is the simplest, cheapest pocket ace that I like to fit in. Decent PS placement, better offense than other /fo's and Fighters, still on the great /fo chassis. I usually just keep Zeta Leader like this.
Just now, Stay On The Leader said:That's just crazy talk.
I don't think so. A solid Omega Leader is usually 26-29 points, Zeta Leader is usually less. I do think Omega Leader usually performs better overall, but is a better ship with a higher cost, that's all. When you need a pocket ace... "Highroller", I choose you!
2 minutes ago, Celestial Lizards said:Zeta Leader and Wired is pretty nuts.
But I don't have any good wingmen for him except maybe Pure Sabacc.
Any of the other /fo's fly with him just fine. I also think that Zeta Leader flies pretty well flyin' Solo, lookin' out for himself. More of a threat than others. The other non-Lockdown /fo's benefit more from the formation flying, I think.
Otherwise, I'd just fit Highroller in wherever you have 21 points, kinda like garlic in any recipe. You might not miss it, but you'll be glad its there!
Zeta Leader
Omega Ace
Omega Leader
Omega Squadron Pilot
Epsilon Leader
Zeta Ace
Epsilon Ace
Epsilon squadron pilot
Zeta squadron pilot
Omega Ace may get better in the future with Advanced Optics (Comm Relay for focus):
Omega Ace: Expose, Advanced Optics
Right now he needs an Upsilon to coordinate to him to expose and get that focus...
Expose is still going to be terrible.
Omega Ace Swarm leader Advanced Optics and a pair of Intensity FCS Targetting Synch /sfs.
Yeah.
That is jank AF.
5 minutes ago, Celestial Lizards said:Omega Ace may get better in the future with Advanced Optics (Comm Relay for focus):
Omega Ace: Expose, Advanced Optics
Right now he needs an Upsilon to coordinate to him to expose and get that focus...
Oh, that's a good point! Critty McCritface may fly again. Just put Swarm Leader instead of Expose on him for +2 reds and pack him with a couple TIE's that use the other new EPT in that pack that we suspect gives 2 Evade tokens if near obstacles. (Edit: or maybe Youngster with it)
I think we'll need to get away from the heavy bomb game for a lot of the /fo's to see competition tables, but it could be fun.
Edited by kris40k5 minutes ago, Celestial Lizards said:Omega Ace may get better in the future with Advanced Optics (Comm Relay for focus):
Omega Ace: Expose, Advanced Optics
Right now he needs an Upsilon to coordinate to him to expose and get that focus...
Fascinating, I hadn't really thought about it. On first thought, I think Juke is still far superior. It's cheaper and is, in essence, lowering their agility. Comm Relay is also hard to pass up with Juke, but maybe throwing it on instead of Juke, then Evading all the time? Could be interesting. I do think that there are enough support style ships out there to give out extra focus tokens that I'd still go on with the tried-and-true Juke-Comm Relay Ace since I'd rather have extra Focus tokens than Evade.
Edit: On second thought, Advanced Optics with Swarm Leader could give you some of the God shots pretty consistently, especially with a Coordinator or Squad Leader floating about.
Edited by Praetorate of the Empire6 minutes ago, Celestial Lizards said:Omega Ace may get better in the future with Advanced Optics (Comm Relay for focus):
Omega Ace: Expose, Advanced Optics
Right now he needs an Upsilon to coordinate to him to expose and get that focus...
Expose is never the correct choice.
3 minutes ago, thespaceinvader said:Expose is still going to be terrible.
Omega Ace Swarm leader Advanced Optics and a pair of Intensity FCS Targetting Synch /sfs.
Yeah.
That is jank AF.
This is a much better choice, though you don't need Targeting Synch nearly as much once you have Optics.
QuoteI'd still go on with the tried-and-true Juke-Comm Relay Ace since I'd rather have extra Focus tokens than Evade.
Sure you aren't confusing Omega Leader and Omega Ace? Leader is the one with Juke + Comm Relay stapled to her.
Edited by kris40k4 minutes ago, kris40k said:Sure you aren't confusing Omega Leader and Omega Ace? Leader is the one with Juke + Comm Relay stapled to her.
Juke-Comm relay should be stapled to pretty much any TIE/fo unique pilot with an EPT except Zeta Leader (who I always give Wired), and I believe Omega Ace is no exception. With Juke, you can consistently make some of those crits actually matter. Swarm Leader, of course, is great, but if you want Critty McCritface to not have to formation fly, I think Juke-Comm Relay is a solid choice for survivability and decent damage output.
I have an unhealthy love of Epsilon Ace. I had a lot of good experiences with them in my earlier days. I'd fly something like double HLC Firesprays and EA with Comm Relay. The little blighter was pretty good at picking apart causal rebel aces. Then I flew against Dengaroo for the first time, and probably haven't put wee Epsilon Ace on the table since.
As to the OP's listing, Epsilon Squadron Pilot seems way too high. With classic TIE Fighters, I'd consider the Academy to be relatively high within the rankings, but I don't think that's true with FO. Omega Squadron Pilot has a niche role in some crackswarms as a way to fill up points, but I don't think I'd swap an Academy to an Epsilon in the same way.
///
*edit* Since the Juke discussion is starting up again, I strongly believe A Score To Settle is perfectly fine on Omega Leader. It has about the same total offense against the conditioned ship if you're saving your focus for defense. Don't get me wrong, Juke is great. I just believe that it's possible to shave two points there if you need to. As to other FO pilots, I'm not sure how much I love Juke anymore. When PS were generally lower, you'd have a better chance to shoot before you need to spend your evade on Defense. I agree that Comm Relay is great, but I might rather just run Crackshot on most non-OL ships.
Edited by theBitterFigI actually did a stint of Omega Squadron Pilots with Calculation and Weapons Guidance for a change up. What I discovered was a surprisingly consistent offense and if you didn't use one upgrade, it was usually because you had golden dice, already spent your focus on defense, or you used the other upgrade. And that's only 3 points, I think. I have flown a 5 x Omega Squadron Calculation + Weapons Guidance, it was fun.
4 minutes ago, Praetorate of the Empire said:Juke-Comm relay should be stapled to pretty much any TIE/fo unique pilot with an EPT except Zeta Leader (who I always give Wired), and I believe Omega Ace is no exception. With Juke, you can consistently make some of those crits actually matter. Swarm Leader, of course, is great, but if you want Critty McCritface to not have to formation fly, I think Juke-Comm Relay is a solid choice for survivability and decent damage output.
Sure, Juke + Comm Relay is decent on others as a way to increase offense while maximizing defense, but without the ability to prevent the target from flipping it back, its not as potent as it is on OL. I also find you have to weigh the 5 points to maybe get another point of damage on target vs something like 1pt Crack Shot, which maybe more cost effective depending on the squadron you are putting together. I find it to be much less than "consistent," especially with the days since Attani and other token stacking options where everyone has a Focus almost always. I know you said "uniques", but besides OL, ZL, and OA, the only other unique /fo that can use an EPT is Zeta Ace, which I don't ever see on the table. Epsilon Leader and Ace don't get EPT's.
YMMV of course.
I do agree with the Zeta Leader + Wired choice.
10 minutes ago, Praetorate of the Empire said:I actually did a stint of Omega Squadron Pilots with Calculation and Weapons Guidance for a change up. What I discovered was a surprisingly consistent offense and if you didn't use one upgrade, it was usually because you had golden dice, already spent your focus on defense, or you used the other upgrade. And that's only 3 points, I think. I have flown a 5 x Omega Squadron Calculation + Weapons Guidance, it was fun.
It's not bad. I've seen the Crackshot version also do well too.
I used to play a decent amount of Juke-swarm:
34 Carnor
w/ PtL, AT, Hull, Title.
66 (3x) Omega SP
w/ Juke, Comms.
It was fun, but was somewhat lacking in the era of deadeye scouts.
35 minutes ago, HolySorcerer said:Expose is never the correct choice.
Only on the decimator!