Yeah, I'm still trying to do stupid things with the CR90. I haven't liked the gunship overly much as it just bleeds energy, often for little result. Most targets are just too small and evade my turbolasers. I'm trying instead to take one quality long range shot and keep my distance. I'm not sure this is a good approach either, but the theory is if I can hurt key targets before they close to range my fighters should be able to swing the battle.
So.. CR90 artillery (110)
- Sensor Team (4)
- Supercharged Power Cells (3)
- Finn (5)
- Thug Droids (1)
- Luke Skywalker (7, ew)
As artillery spotter we have Jan Ors (36)
- TLT (6)
- Decoy (2)
- Kanan Jarrus (3)
The theory is pick a priority target within the range 4-5 band and smack it at PS8 from the Corvette. I use Decoy so Jan Ors doesn't need to float in too close and has some room to maneuver. Actions are target lock on the fore and reinforce from the aft. If it's maneuverable target, fire just 4 dice at range with intent to miss - then use Luke to fire again. Trigger Jan Ors, hopefully have the target in arc for Finn, utilize the CR90s ability to add a die by spending energy and for the first shot trigger the Power Cells. That's 9 dice with a target lock and one focus to flip - one hit becoming a crit with Thug Droids. I haven't mathed it, but I don't think an average of 5 hits and a crit are too unlikely here. On the plus side, it's likely to sorely bruise a priority target and potentially chase it off to regroup or leave it open to destruction - so potentially removing those points from play early.
Problem - It's freaking expensive! Obviously dumping Luke reduces the cost by a significant margin, but with one gun I'd like to make sure I have opportunity to hit something. If I were to drop Luke the cost is 103 points and I'm still 9 potential dice with a target lock once and 6-7 dice at range beyond that. I could potentially drop Finn as well, losing a potential die if the target is within arc, since that's a risky prospect... Losing both Finn and Luke drops the total cost to 98 points - which gives room for other things, obviously.
Alternatively, instead of Luke one could put Han Solo crew onboard and decide after rolling if there are more focus than blank to just convert those to hits by spending the target lock. Probably neither is the correct course of action and instead put on a turbolaser battery to follow up the first shot.
The Raider is so much more fun to play with...