Haven't seen this variant proposed yet so here goes. For a fun house rule, why not make all faceups hidden to the opponent. During play, keep a token/dice/marker/something on the stack of dmg cards assigned to a ship that are supposed to be face up, with the stack face down instead. Only the owner of the ship may see these cards at any time. Perform everything else as normal, without having to announce to your opponent the type of critical suffered/suffering.
The idea would be to simulate real combat where the captains and crew of opposing ships cannot see the extent of damage that their opponents are suffering from. They can still see the effects(i.e. one extra card drawn from structural, ship is not using its command dial, etc.) This means admirals must guess at how the enemy ship(s) are doing based on how their opponent behaves and commands them.
Thoughts? ![]()