Same timing Reaction/Interruption

By Sparviero, in Legend of the Five Rings: The Card Game

Hi all,

what happens if I play a reaction event (i.e. Contingency Plan) and then my opponent plays the same event or an event with the same triggering condition?
I mean, which one resolves first?

The Reaction/Interruption clarification, found in the Rule Reference, says that the first player has the priority to call a reaction/interruption in a particular reaction/interruption window. But what happens if his opponent is just faster in playing the reaction/interruption event?

Thanks!

The first player has the first opportunity to play a reaction to any triggering condition. When the reaction is played, it will complete resolution of its ability and then the opportunity opens for the next player, in turn order to play any reaction. This continues until all players have passed.

This is in RRG page 13 - Reactions, 4th paragraph.

Edited by shosuko

Sure. But, there are plenty of reaction/interruption windows during the game that depends on event cards that the players have in their hand. Each potential window has to be called? I don't think so :(
Or maybe the second player has to ask the first player if he wants to play a reaction before the second does, anytime the second wants to use a Reaction?

Let's do an example.
Both players have Contingency Plan in their hand and both players would like to play it. What happens?

After the dial are revealed (triggering condition) the second player ask the first if he wants to play anything? And if the second player just play faster his card than the first player, what happens?

THANKS

Edited by Sparviero
integration

Yes, it would be up to the player 2 to say "did you have any reaction" if they didn't want to tilt their hand. If player 2 were to jump ahead and play a reaction without allowing player 1 the first opportunity, then player 1 could (knowing what is in player 2's hand) play a reaction first.

In fairness, if I were the judge in such a game, if player 2 tilted their hand to play a reaction first, and player 1 declared it is their right to play their action first, I would say that player 1 may play their action first, but that player 2 needn't play their reaction after if they didn't feel the need to considering the board state at that point.

When I have played, what I typically do is venture a "Do you pass on precon action?" or "Do you pass on reaction?" if I want to check my opponent before playing a card or performing an action myself. I find this relevant for pre-conflict actions pretty often. If I jump ahead without checking that they've passed, and quickly declare a conflict type, ring, and possibly even attacking army... and they haven't passed on pre-conflict actions... they could rightly request the game be rewound with knowledge of my intended plan.

edit - for your example with contingency plan, both players would be able to play it, and the order wouldn't matter - but by rights player 1 would play theirs first, and then player 2 would be able to play theirs. The opportunity to play a reaction doesn't close until all players consecutively pass on playing any reaction.

Edited by shosuko

Nice, seems fair, thank you!

Anyway, an unfair player 2 should exploit this, asking the player 1 if he wants to play a reaction during the most important windows in the game, breaking the flow :(

Edited by Sparviero

It can also be a great mind game. If you asked, therefore you are probably going to do something, maybe forcing the following player to play an uneccessary card since you end up doing nothing.

Sure thing, thanks for the answers ;)

The rule that both players have to pass prevents players from getting baited into skipping and/or playing actions. If player 2 says "do you pass" trying to get me to skip my first opportunity to play actions and then they play an action, the window is still open. The only time one player passing matters is in the dynasty phase.

Edited by Ishi Tonu

The order of resolution is still important ;)

10 hours ago, Sparviero said:

The order of resolution is still important ;)

Hence the rule that the first player gets the first opportunity. There needs to be rule about that, and this one is as good as any.

Edited by Khudzlin