17 hours ago, Buhallin said:Price of Failure was/is a major component in the Rainbow 9s builds which have been dominant lately. If you're going to make statements about the use rate of a card, you should at least understand what the larger meta is doing outside your area.
Pretty crippling uses off the top of my head:- Leadership costs a full activation (Noble Sacrifice requires you to kill a character to get the same result)
- Quick Escape and Day is Ours are turn enders
- Every removal card becomes both a massive tempo boost and forces suboptimal use of the card. Best Defense is especially bad.
- Reckless Re-Entry can become a high-probability support removal
- Any events which depend on your opponent having dice are wasted (e.g. My Ally is the Force, No Mercy)
- Sabotage, Confiscation, Disarm... force an opponent to pay the cost and discard their own support/upgrade
- Trickery. Complete hand removal.Not all of these are great cards and likely to see play, obviously, but they demonstrate the crazy impact Coercion could have.
In the absolute worst case, it will reveal your opponent's hand, cost them a card, and probably a resource or three. It's very likely to give you a solid tempo boost, guarantee you will claim that turn, and force a suboptimal use of whatever card you target. Even without being able to sculpt a truly devastating effect, that would be a pretty powerful card. Friends in Low Places is considered a very solid card for doing a third of that. Add in that it basically puts certain events back in the box because they're simply too risky to ever play again, and it's a stupidly powerful card.
14 hours ago, Palpster said:I've forced people to Buy-Out for only 2 resources, to kneel a character with Leadership, to make an opponent waste 2 resources on Abandon All Hope when I had no resources left, to Fairtrade giving me 4 and them gaining 1 or 0, to waste their It's a Trap on their lone Rookie Pilot that was rolled in... This card is bonkers good, possibly the best in the set.
100% agree and borderline OP (It's ok, but might eventually need a rule on that kind of card, not errata, but eventually a limitation)
I use it in every of my yellow villain deck, even if it doesnt fit with the deck's theme.
For example, i use it in FN/IG (Don't juge me too much on this one, just a little), even if it does'nt really bellongs there. It makes IG looks good, the same as putting IG's next to FN...
Chak