Scum Fett and friends

By Kleeg005, in X-Wing Squad Lists

I am pretty happy with this Fett build. The EPT is perhaps negotiable, and the bomb (and therefore the Extra Munitions) are hardly necessary. I'm looking more for thoughts on his friends, here. I've had decent success with these fellows and their kin; I suppose I want something new, exciting, and different. Since o am being forced to wait for my Guns for Hire. So, what do you think? What would you fly alongside this Fett build?

Boba Fett (Scum) — Firespray-31 39
Fearlessness 1
Ion Bombs 2
Tail Gunner 2
Inertial Dampeners 1
Extra Munitions 2
Engine Upgrade 4
Slave I 0
Ship Total: 51

Tansarii Point Veteran — M3-A Interceptor 17
Crack Shot 1
"Mangler" Cannon 4
"Heavy Scyk" Interceptor (Cannon) 2
Ship Total: 24

Tansarii Point Veteran — M3-A Interceptor 17
Crack Shot 1
"Mangler" Cannon 4
"Heavy Scyk" Interceptor (Cannon) 2
Ship Total: 24

4 Lom is a good alternative crew for Boba. Range 1 with fearlessness and not being able to use your token while boba gets reroll and probably has a focus? You'll lay in the hurt.

I think Dampeners is good but in a pinch when you're at range 1 for Fearlessness, I believe glitterstim may be better. Fly in fast, take an evade action and pop glitterstim. It lets Boba soak up damage that would otherwise get into the hull with his re-rolls.

I've experimented with lists like this. May not be using Scyks but Y-Wings are good for getting damage in, not to mention they have a lot of health:

Boba Fett (Scum) (39)
Fearlessness (1)
4-LOM (1)
Glitterstim (2)
Engine Upgrade (4)

Syndicate Thug (18)
Twin Laser Turret (6)
R4 Agromech (2)

Syndicate Thug (18)
Twin Laser Turret (6)
R4 Agromech (2)

Total: 99

Alternatively, you can try this:

Boba Fett (Scum) (39)
Veteran Instincts (1)
4-LOM (1)
Cruise Missiles (3)
Glitterstim (2)
Extra Munitions (2)
Guidance Chips (0)
Slave I (0)

Syndicate Thug (18)
Twin Laser Turret (6)
R4 Agromech (2)

Syndicate Thug (18)
Twin Laser Turret (6)
R4 Agromech (2)

Total: 100

This helps Boba punch damage in at long range and you can pace your speed by being at PS10

However back to your main build. I do like the 2 Scyks. Maybe something like this?

Boba Fett (Scum) (39)
Fearlessness (1)
4-LOM (1)
Glitterstim (2)
Bomblet Generator (3)
Ion Bombs (2)
Engine Upgrade (4)
Andrasta (0)

Tansarii Point Veteran (17)
Crack Shot (1)
"Mangler" Cannon (4)
"Heavy Scyk" Interceptor (Cannon) (2)

Tansarii Point Veteran (17)
Crack Shot (1)
"Mangler" Cannon (4)
"Heavy Scyk" Interceptor (Cannon) (2)

Total: 100

Edited by Xavi17

As non-sensical as it is, omelette generator is better and cheaper than ion+extra muni. That being said, it means you'd have to take Andrasta over Slave I, which should stick in your craw as it does mine.

@Xavi17: I keep considering the Cruise MIssile/LRS combo for a solid attack in the round leading up to Fett's intended R1 brawling. But that Ion Bomb.... I love the control element. I have played with using a pair of Ion Cannon Turret Y's as wingmen for that purpose - which I know is strictly speaking not as effective as TLT - but Y-Wings (and TLT) are just so...dull. They're just a little too boring to fly, for me. However, your point about 4-LOM over Tailgunner is well-taken.

@Sekac: Actually, in my one match so far, Ion Bomb was huge against a Rebel jousting list loosely based on FSR. The ability to ionize multiple ships in one go and absolutely control their movement for a turn is magical, however much more damage Bomblet is capable of producing. It let me take Norra off the board.... I also like the idea of at least having the chance to ionize Kanan off the board, you know? And, yes; Fett should be required to fly Slave 1. Right?

Hmm. Perhaps Cruise Missile on Fett, perhaps an Ion Y, and a TLT Palob or Torkil - to draw ire/fire away from Fett - make him into a flanker/brawler. Scum just doesn't have as many options for cheap, effective wingmen as Rebels and Imps, damnit. Where's my Guns for Hire?!

@Kleeg005

The Ion bomb being a control element is definitely something I like, however I think it'd be really surprising if you are able to land more than 1 a game.

For this reason, my 3rd build has bomblet generator but still keeps an Ion Bomb handy for that utility