Lure of the Dark Side + Jet Troopers Flyby

By robertpolson, in Imperial Assault Rules Questions

Lure of the Dark Side: "Choose a small hostile figure within 3 spaces. Perform 1 attack with that figure."

Fly-By: When you declare an attack, if the target space is within 2 spaces, add 1 blue die to your attack pool. After the attack resolves, gain 2 movement points.

Question: If I play Lure of the Dark Side on a Jet Trooper, do I get to move the JT for 2 movement points?

So, you are not asking this if the JT gains the movement points:

The JT is performing an attack, so if the target space is within 2 spaces, after the attack resolves, it gains 2mp, and because they are received out of the figure's own activation, must spend them immediately (and lose any remaining).

But who is going to spend the movement points?

In my opinion the player performing Lure of the Dark Side is controlling the figure also during the after attack resolves abilities (they are part of performing the attack), thus decides how to use or not the movement points from Fly-By . See this discussion:

https://boardgamegeek.com/thread/1793366/move-or-stun-first-murne-double-agent-jet-trooper

I have gotten some indication from the IA team that "after performing an attack" is a different trigger than "after attack resolves", so I have had no reason to change my opinion. However, there's no official ruling that I would know of.

Edited by a1bert

I would tend to agree with you but not my opponent :)

I sent this question to FFG. Lets see what they will say.

Response from Todd

Quote
Lure of the Dark Side would basically “wear off” when the attack resolves, which is before Fly-By’s second part gives the figure movement points. The Jet Troopers original controller would regain control of the figure and decide how to spend the movement points

I still think that an ability triggered by the attack is still within the attack. I need to resume the pending discussion. (Jets is a different thing though, because it's after resolving an attack.)

Edit: Found in discussions elsewhere, Cleave would then also be resolved by the figure's owner, and not by who performed the attack.

Edited by a1bert