A friend of mine has just been introduced to Armada. We are both vintage 45+ gamers and don't attend tournaments. He is convinced upgrade cards are a bit of a rip off and are handy just to add flavour. He also states that he thinks playing games witgout upgrade cards is 'how it was designed to play'. We've played XW for years and he always suggests basic pilots with no upgrades for that as well = more ships and a purer game. Strangely enough he understands that he needs upgrades for IA (we only play campaigns). In Armada and XW he plays Imp, I'm a Rebel player. We're already quite invested in it and enjoy it btw with plenty of ships.
Is there any argument (based on hard stats and dice averages) I can use to justify the inclusion of upgrade cards in Armada?
Edited by Gallanteer