Hello,
I've recently picked up Jerry, as he's very popular locally, and I played him last week in a double VSD2 list against a double MC30 list. He did very well, slamming those Vics into hard turns and keeping guns on target as they tired to circle me.
Anyway, I've just picked up another Arquitens and want to try them both out a store tournament very soon, so here is my initial draft list, looking for some advice.
Additional points:- My local meta is heavy into Sato Rebels and Sloane (ISD/Quazar) builds, bit worried about getting token stripped. IG88 is my anti-Shara Bay chap errr.. droid. I loathe her with a passion. The VSD is my firebase, the Arqs circle and the GSD either runs the flank or bores right in for the throat. Fighters go CAP or if low/no enemy fighters go bombing.
I also have a VSD/Arq/Arq/Goz/Goz + fighters list that I'm thinking about. I've got everything but the Interdictor.
Faction: Galactic Empire
Points: 396/400
Commander: Moff Jerjerrod
Assault Objective: Precision Strike
Defense Objective: Contested Outpost
Navigation Objective: Minefields
[ flagship ] Victory II-Class Star Destroyer (85 points)
- Moff Jerjerrod ( 23 points)
- Gunnery Team ( 7 points)
- Disposable Capacitors ( 3 points)
- X17 Turbolasers ( 6 points)
= 124 total ship cost
Gladiator I-Class Star Destroyer (56 points)
- Demolisher ( 10 points)
- Ordnance Experts ( 4 points)
- Assault Proton Torpedoes ( 5 points)
= 75 total ship cost
Arquitens-class Light Cruiser (54 points)
- Reinforced Blast Doors ( 5 points)
- Dual Turbolaser Turrets ( 5 points)
= 64 total ship cost
Arquitens-class Light Cruiser (54 points)
- Reinforced Blast Doors ( 5 points)
- Dual Turbolaser Turrets ( 5 points)
= 64 total ship cost
1 IG-88 ( 21 points)
3 TIE Defender Squadrons ( 48 points)
Cheers,
Micro.