Hi everyone!
I was looking for some assistance. You see, I need more data, and I was hoping to assemble a group of people who might try and break a gametype with me. A few weeks back I started building a mod ruleset for X-wing, that is based off the game but has a much ddifferent focus. If X-wing is Texas hold'em, this would be 7-card stud, same cards, different game.
Empire vs Rebels, you've got 4 ship types in your hangar. And everything moves differently than you may be used to.
The game should be fairly straightforward to learn, but I need to assemble a wider playtest and really try to mess with it. Specifically, to expose loopholes or cheap tactics, so I can close them for the next edition.
Now the rules can seem unusual, and sometimes very different in terms of priority from X-wing, the most important thing at the end is if you can answer yes to "Did I feel like with better moves I could have won" and "Was it fun". I also really wish to try and keep this game as uncomplicated as possible, so, it's a fine balance.
If anyone is looking for a fun alternative game to play at home or on Vassal, I would be much obliged if you would be willing to give this newest version a go and pass on your thoughts!
thanks!
Game explanation
https://citrus7workshop.wordpress.com/x-wing-vs-tie-fighter/
Rules PDF
https://drive.google.com/open?id=0B61e09y6LsddU2JpekZMV2M5VU0
