Gladiator 1 (56)
Demolisher (10)
Minister Tua (2)
ECM (7)
Ordinance Experts (4)
Assault Proton Torpedoes (5)
Engine Techs (8)
Total (92)
*Flagship*
Gladiator 1 (56)
Screed (26)
Insidious (3)
Ordinance Experts (4)
Assault Proton Torpedoes (5)
Engine Techs (8)
Total (102)
Gozanti (23)
Hando (2)
Total (25)
Gozanti (23)
Gozanti (23
Squadrons
Darth Vader (21)
Tempest Squadron (13)
Jumpmaster 5000 (12)
Colonel Jendon (20)
Mauler Mithel (15)
Maarek Stele (21)
Tie Defender (16)
Tie Defender (16)
Total (134)
List Total (399)
Objectives
Precision Strike
Superior Positions
Hyperspace Assault
i have been working on this list for a while and i feel like its pretty well polished now. i go back and forth on wether to use ACM or APT. i used to go with a bid of 10-15 points but it hurt my fighter wing too much. now with my objectives i feel confident playing either first of second player. demo with ECM can survive almost any big hit and hte 3 points for insidious has proven to be work it many times over.
please give me your thoughts