A list just for blasting about with rather than something serious, but still a decent bit of thought gone into it. The Weapons Guidance shuttle in particular is something I've not seen before but should be a good loadout.
Work out from the shuttle...
- Kylo Ren & A Score To Settle is a really nice combination that synergises both ways - A Score To Settle will draw fire and attention onto the shuttle to trigger Kylo Ren's ability, then it helps to push out crits for I'll Show You Dark Side.
- I've played the Upsilon a lot and I really don't like Fire Control System on it, as the dial is so limiting that you'll struggle to fire at the same target twice and benefit from your target locks. I replace that Weapons Guidance, which combines very nicely with A Score To Settle to deliver solid accuracy on the first attack from just a focus token (63% chance of getting 4 hits).
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Last pieces are to play with the target priority the opponent has for the shuttle. I have never won a game where the shuttle is the last thing on the table as it's just too easy to get into the blind spot and stay there. Electronic Baffle allows me to play the shuttle aggressively and keep Focusing for damage output - if the opponent follows the self-damage to kill the shuttle then he's doing what I want, and if he doesn't then I benefit from fixing all the red on the shuttle's dial with the Baffle. Rebel Captive just makes that target priority decision even tougher - two reasons to attack the shuttle first (ASTS & Baffle make it a threat), two reasons to regret bothering with it (Kylo & Rebel Captive).
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Playing with I'll Show You The Dark Side encourages you to play solid sources of critical hits, so
Darth Vader
comes in as the ace to partner the shuttle. Nothing special or glamorous here, just the stock 35pts Engine Vader, bringing his Advanced Targeting Computer for the steady supply of crits.
- That leaves 25pts which is an awkward number for the Imperials, as just 1pt more triggers bringing in Omega Leader, Duchess or Deathfire. The best option is probably Pure Sabacc , which at least brings another big 4 red dice threat for the opponent to worry about. The only meaningful decision is probably the EPT on Sabacc for the last point. All the common sense in the world says it should be Veteran Instincts but that's a bit boring so I've gone for Adrenaline Rush. Staying down at PS6 gives some movement options with Kylo Ren, and Adrenaline Rush unlocks being able to use the Striker's funky sloop as a white maneuver - I get a Focus token for my damage output and still use my Ailerons the next turn as I'm not stressed. Taken over VI For funsies.