After a bit of a drop in interest from X-wing in favor of IA, I picked up my ships once again a week back. After going 2-2 in a small store tourney with some SF:s and a Defender, I decided to try to build myself a rebel list and brought out my old box of stuff (with plenty new stuff as well).
And after about half an hour I came to the interesting conclusion that pretty much all ships were overcosted by approx. 2 two points.
So I created a modification card, Alliance refit. Rebel only, Modification, -2 points. -2 points, but it cost you the best slot on the ship (well...).
And it felt pretty much perfect. Maybe the -2 should be a -1, idk. But all and all, I really (from a brief moment of thinking on my own...
) couldnt find anywhere where it broke the game and it did open up the rebel building posibilies .
So, if there was an Alliance -2 or -1 Point generic modification, what would break?