Basically the idea of this list is to take advantage of the Auzituck firing arc by keeping the HWK supplied with tokens. In turn the HWK keeps tokens on the Snap A-Wings, who are at times likely to bump and lose their action, due to the range 1 combat:
Kashyyk Defender (24)
Jyn Erso (2)
Baze Malbus (3)
Kyle Katarn (21)
Jan Ors (2)
Ion Cannon Turret (5)
Moldy Crow (3)
2x Green Squadron Pilot (19)
Chardaan Refit (-2)
A-wing Test Pilot (0)
Snap Shot (2)
Juke (2)
This currently adds to 102 points. I'm not 100% sure what the best thing to drop from my list is to get it to 100.