Hello all! It's your favorite filithy casual here, Major Crash. I've been particularly excited about some of the new ships coming out, and snagged myself an TiE Agressor, because I have been wanting to have an Imperial Turret ship since time immemorial (disappointed it isn't a Skipray or an full-shroud Y-Wing, but there you go). So the following list combines some ideas about what to do with the new ship, and the lovely wall of TiEs I can now deploy:
Imperial Bomber Squadron: 100 pts
“Double Edge” (26)
TIE Aggressor (19), Unguided Rockets (2), Ion Cannon Turret (5)
Captain Jonus (26)
TIE Bomber (22), Extra Munitions (2), Flechette Torpedoes (2)
Academy Pilot (12)
"Deathfire" (23)
TIE Bomber (17), Extra Munitions (2), Cluster Mines (4)
Obsidian Squadron Pilot (13)
Beginning to enjoy the lower cost aces as I develop my gaming style... I used to fly some of the higher cost ones but then I met Deathfire and it was love at first bombing run.
I'm also working on making solid but thematic lists for Rebels... but the darn cannon keeps changing so much it is difficult to keep track of what ships were available to the Rebels at wha times (though Rebels approach to this, by just having different cells use whatever is at hand is not a bad way to introducing ships earlier in cannon than in the old EU). Thus, I worked up the following lists:
Late War\Resistance Rebels: 99 points
Ibtisam (33)
B-Wing (28), Extra Munitions (2), Flechette Torpedoes (2), Munitions Failsafe (1)
Miranda Doni (37)
K-Wing (29), Twin Laser Turret (6), Ion Bombs (2)
“Red Ace” (29)
Early War Rebels: 100 pts
Shara Bey (33)
ARC-170 (28), Plasma Torpedoes (3), Alliance Overhaul (0), Vectored Thrusters (2)
Biggs Darklighter (25)
Prototype Pilot (17)
Gold Squadron Pilot (25)
Y-Wing (18), Targeting Astromech (2), Ion Cannon Turret (5)
Lemme know what you guys think!
Edited by Major Crashremoved outdated reference