Long time RP group with a combined total of over 100 years experience with myself almost exclusively GMing. Sorry to sound big headed because i realise there are a lot of vets on here, just want to make it clear that we are far from RP noobs.
After buying the game before Christmas my group will be creating characters tomorrow evening and, time permitting, running a couple of combat encounters to get used to the rules. I am the only one who has financially committed, having bought both the core set and tool kit. Currently set at 3 players.
It will be my responsibility to teach the game tomorrow, as has been the case for the last 20 years, and for the first time since...well ever, I am genuinely concenred about this process. I have completed what I would think is my fourth or fifth read through of the rules and they are a flaming mess. I know this is commonly accepted on these boards that the rules are not well presented but this is the first system that I am struggling to reconcile the rules in my own head, as well as questioning the purpose of some of them, progress tracker is the first one that leaps into my head.
Maybe it is because I turned 34 yesterday and some more grey cells went the way of the dodo but I am usually pretty good are remembering systems. Coupled together with my sceptism about the tokens, cards etc I am beginning to wonder if i made a mistake urging my group to try this out rather than some of the other games that were suggested for our weekly session (Star Wars Saga, Rogue Trader, CoC, Dark Heresy).
Now I am hoping it all comes together on the night and that my concerns will be for nought.
Anyway a bit of a stream of consciousness and I will hopefully be here after tomorrow night to feedback some positive responses.
Just wondered if anyone found themselves in a similar situation where their initial excitement and ethusiasm has been diluted by the reality of trying to get to grips with what is fundamentally a quite distinct approach to a RP game?