100pts
Captain Nym (43) Scurrg H-6 Bomber (30), Veteran Instincts (1), Twin Laser Turret (6), Bomblet Generator (3), Havoc (0), Advanced Sensors (3), “Genius” (0)
Karthakk Pirate (30) Scurrg H-6 Bomber (24), Twin Laser Turret (6)
Contracted Scout (27) JumpMaster 5000 (25), Intelligence Agent (1), Draw Their Fire (1)
im tinkering with a new scum list. Be interested in some feedback. I havent played it yet but im familiar with 3 ship lists and nym. I was previously running standard Dengar-Nym squad but wanted to try something diff from the norm that was still competitive.
FLYING THIS LIST
The scout is your frontline blocker. when i have to take shots on the bombers i'll look to get into range one to damage sponge a hit onto the scout with DTF.
TLT and primary weapon for the support bomber chip in damage. moving first is not ideal but this is where intel agent will help and i should be able to put myself at range 2-3 of a target most of the time.
PS10 Nym with adv sensors is a beast as im sure anyone reading this knows how effective he is at range control and in your face bomb drops. Nym does tend to be a primary target most times so thats where hanging close to the scout should help during engagement rounds as scout will keep some of the enemy ships from running right at Nym and melting him under a barrage of concentrated fire.
Thoughts?
Edited by Da_Brown_Bomber