I'm looking at flying an imperial swarm list, somewhere between 4 and 6 ships that I can ideally fly as 2 groups, and I'm looking for some advice on some good 15-25 point ships. Between me and my friend I have access to 1 of everything, and 2 or 3 of the bombers, aggressors, TIE fighters and /fo's. There are dozens of set ups I can see with TIE fighters and /fo's, but if you have a particularly strong build, please post it!These are so far what I'm looking at (In descending order of PS):
Scarif Defender (18)
- Lightweight Frame (2)
- Adaptive Ailerons (0)
Total: (20)
Scimitar Squadron Pilot (16)
- Lightweight Frame (2)
- Unguided Rockets (2)
Total: (20)
Scimitar Squadron Pilot (16)
- TIE Shuttle (0)
- Intelligence Agent (1)
- Fleet Officer or Operations Specialist (3)
Total: (20)
Scimitar Squadron Pilot (16)
- Guidance Chips (0)
- Cruise Missiles (3)
- XX-23 S-Thread Tracers (1)
Total: (20)
Sienar Specialist (17)
- Guidance Chips (0)
- Cruise Missiles (3)
Total: (20)
Sienar Test Pilot (16)
- Autothrusters (2)
- TIE/v1 (1)
- XX-23 S-Thread Tracers (1)
Total: (20)
Cutlass Squadron Pilot (21)
- Lightweight Frame (2)
- Unguided Rockets (2)
Total: (25)
Cutlass Squadron Pilot (21)
- Bomblet Generator (3)
- Enhanced Scopes or Trajectory Simulator* (1)
Total: (25)
Tempest Squadron Pilot (21)
- Guidance Chips (0)
- TIE/x1 (0)
- Cruise Missiles (3)
- Advanced Targeting Computer (1)
Total: (25)
Alpha Squadron Pilot (18)
- Autothrusters (2)
Total: (20)
I would run some combination of these, with filler TIE Fighters or /fo's as needed. I'm not sure which of the crew is statistically more focus tokens for the TIE shuttle bomber, but I'm leaning towards Operations Specialist because it's not an action and doesn't give the ship stress. Trajectory Simulator shows up in my squad builder app, but it looks like it comes from the resistance bomber which isn't out yet. It looks interesting if by "may launch the bombs instead of dropping them" they mean you can shoot it forward with the 5 straight maneuver template.
Edited by Jimbawa