On 7/11/2018 at 9:45 AM, 09/20/Thanos said:Hi.
I have some questions that I hope that you guys can help with.
Crafted Talismans .. are they permanent?
The Protective amulet.... that is insanely over powered for 300 credits!
Or am i missing something?
The protective amulet is permanent and it will protect you from a lot of environmental factors which by my estimation will never come up in 90+% of games. The most likely one to come up is the burn quality and that has never come up in a ffg star wars game I've run or played in. So usefulness or power is utitlity or strength times the frequency it gets to be used. In this case frequency used is near zero which balances out it's high utility for those rare instances where it does come up. The single use items are ones that could come up multiple times per session if they didn't self destruct and cost a lot of credits to make. That said I would have personally priced the protective amulet at 500 credits crafting materials rather than 300 but since I think I understand the logic behind why it costs what it does I won't fault the game designer for that discrepancy from my personal best judgement.
Edited by EliasWindrider