On 9/27/2017 at 7:07 AM, MonCal said:My own very opersonal take on what the shields seem to reflect in the old trilogy (my reference point; have not seen tep 1-3 since... 2005 or so) seem to show that ships get their shields degraded, but they take a lot of punishment out of the hull until that happens. Once shields are busted the ship takes massive ammounts of damage per hit (lethal for fighters, criticals for freighters). Remember that TIEs do not ahve shields, so they simply die if hit.
I've never tried it, but I'm kind of a fan of giving ships shield points of 5 pts per die. As those points go down the defense goes down. Models shields deflecting and absorbing but loosing effectiveness as they do.