Hi all! I've just run my first big-scale starship combat. The PC's are an Imperial elite group and they have 5 TIE-Defenders, 1 TIE Bomber and a Marauder Corvette. I pitted them against a CR-90 Corvette, 2 X-Wings (one of them an ace pilot) and two Y-Wings.
After a single round of combat, the four rebel fighters were destroyed. I don't know if I've done something wrong, but TIE-D used them all missiles and were able to activate linked property. With the breach property (it does affect to every missile, not the first one shot, isn't it? they were delivering 12-16 points of damage. More than enough to vaporize fighters in a single shot.
The amount of damage sustained by the CR-90 was tremendous as well. It started at 50 and after the first round was 22, and that only because I didn't use oll of the turbolasers of the corvette to prevent the game to go too slow.
Since it was ny first attempt to run such a combat I didn't add complicated terrain except some debris that was providing cover. Maybe I should do that next time?
Opinions? Any advice will be appreciated.
Edited by arunwe2012