Different use for Braylen.

By SkyCooper, in X-Wing Squad Lists

Braylen Stramm (25)

R2-D6 (1)

Adrenaline Rush (1)

Extra Munitions (2)

Proximity Mine (3)

Sabine Wren (2)

Alliance Overhaul (0)

Total Points: 34

I know this isn't a full list, but I wanted to get people's thoughts on just this part regardless of the rest of the list. You can essentially blast a 4 straight k-turn, roll to see if you lose the stress, drop a Prox mine, deal 3 die damage, + 1 extra, possibly leaving them in your aux arch for additional damage and if the die roll doesn't remove the stress you have Adrenaline rush to do so. Since he's PS 3 he'll move before most. Turn two if he makes it that long, he can drop the second mine, for an additional, or they will have to jump over him/ stay far back jumping over forces them into his front arc which is 3 attack, staying behind they take another prox. benefit is damage is dealt in the activation phase, and crits are straight to hull. it's a little gamey, but I thought the ability to K-turn and immediately drop a bomb right on someone is pretty good.

1 hour ago, SkyCooper said:

... Turn two if he makes it that long, ...

I think that is the point. After the first K turn he will be likely shot down very quickly with only one agility. Even if he only is taken off the board in the second round I think 34 points is a bit too expensive. But I really like the outside of the box thinking - what were you thinking to combine him with?

Just now, warmdown said:

I think that is the point. After the first K turn he will be likely shot down very quickly with only one agility. Even if he only is taken off the board in the second round I think 34 points is a bit too expensive. But I really like the outside of the box thinking - what were you thinking to combine him with?

I was thinking something in the realm of Guardian Squadron Pilot K wing to bump/close behind with TLT's, a bomblet generator, and inspiring recruit. Then Biggs bumping at the back with a integrated R2 or something. Not sure exactly, but I've been trying to work something similar to this for a while with Scum, but I stumbled across this on accident, and started to like it.

It's interesting, for and it might work well, the k-turn drop mine might work well, specially if they bump into your rear end and you do a 1 straight and drop another mine on them. But btw, you have to declare Adrenaline Rush when you reveal your maneuver, meaning way before you roll for Braylen.

The burning down of the ship will be your biggest problem. I have a Heff Tobber list with the U-wing that had some similar ideas, but bumping Heff gave him an action. You need something that will attract more attention so the ship doesn't die quickly.