I am planing out a game based off of Deadlands and was interested in the Genesys system. Does it have a way to deal with spell or things that when cast give claws? Do they cast it once and get the claws and do attacks with the ranks in the spell? I am having to find a way to deal work out harrowed claw powers and cat eyes.
People who beta tested a quick question.
Actually such a spell could work with appling weapon qualities to melee combat quite nicely. And additional/alternative effects could be purchased with advantages or more strain. Just an assumption though, I never playtested, just deducting from the published runebound chars from GenCon.
Sadly, anyone who Beta tested can't answer that question yet.
Sorry, chief.
Edited by DarthGM
Sure y'all can
I don't need specifics just need a wait for the book "wink wink nudge nudge" or perhaps you should start making your own way for it to work if I was you
4 hours ago, Apis_1966 said:Sure y'all can
I don't need specifics just need a wait for the book "wink wink nudge nudge" or perhaps you should start making your own way for it to work if I was you
Sadly most NDAs weren't written by Lionel Hutz and regretfully anticipate the whole "if you don't say it but intimate it" approach.
They can't say anything. All I ever say is how awesome a product is and that's about it. I also would never wait on the book to do my own thing, and I'm not not. I am typing away on OggDudes character generator now entering data for races and Talent trees.