Hey all,
I've been onboard with this game since day one - I was psyched by the idea of 'FFG does WHFB' - And I really love the system itself. I've been slowly been making my way through painting (you may have seen some of my posts around), but the reality is that I've been really busy (doing a PhD, two kids aged 6 and 3). So I've only played 6 games - 4 'starter' games (i.e the single core set, learning scenario thing) and 2 full games, with full listbuilding, objectives, deployments, terrain etc. For reference, I have access to x2 Cores, x1 Lord Hawthorne, x1 Daqan Command, x1 Ankaur Maro, x1 Waiqar Command.
I totally, totally get that this is a deep nuanced system and it (as it should!) has a steep learning curve, and I've only played 2 proper games (2!) - so I know most of this post can simply be answered by saying "just play more games", but interested in a discussion on some thoughts I've had.
So far, I'm finding the game actually comes with a lot of Negative Play Experience (or NPE). I find that movement and positioning is incredibly difficult, attacks often whiff or are underwhelming and generally it's just quite difficult to simply 'get things done'. In that regard, the game just sort of comes across as...unsatisfying? It's like the game creates very little positive feedback. Granted, I've exclusively played as Waiqar, and I think most people would agree that they're a bit more reliant on harnessing synergy - making their learning curve even steeper. I really can't make any real use out of the Archers for instance. They always get charged down by cavalry, or can't arc on stuff as they're stuck behind other units. Or I place them in front and then they block the movement of my infantry.
Me and my opponent are just having this sort of deflated feeling a lot of the time when playing:
"Oh that charge just missed then I suppose"
"OK, I'll attack with my Carrion Lancer and I'm flanking you, so here's 4 dice...oh pretty much a whiff"
"We both revealed attacks, rather than one of us charging in..."
It just seems that not a lot actually happens during a game?
We're also finding that movement in general is really difficult - it's barely possible to move through you're own troops, so you can't really do anything other than just set up abreast from each unit. And therefore it feels like it's really easy to get boxed in or trapped behind your own units. Terrain similarly is very brutal to get stuck around or behind.
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Again, I'm not saying any of this is a problem per se. I'm not saying "OMG this game is broken! - I've only played twice and I'm not amazing at it" - I don't want a game or a system that I can master after a few plays - that process of learning a new system and how to do well with it is one of my favourite things in gaming. And I've only played 2 full games - I'm more than happy for the answer to this to simply be "play more games", but I'm just interested to hear your thoughts on the above discussion and to hear about how long it felt for you until things started clicking into place a bit more?