So this fleet is borne out of an effort to have a dual Arquitens/Quasar list with a Rhymer/Decimator ball. The latter part worked okay, kinda, not really, and the former was something of a trainwreck. It was having serious damage output issues. ANYWAY. several theoretical iterations later, I ended up with Demolisher, Impetuous, a Quasar, and a pile of Imperial aces. Does anyone have any useful thoughts or opinions on this list before I give it a test with the fires of battle? I don't like JJ on the Quasar, but with the lifeboat nerf everywhere else looks worse. Also note that this would make a terrible Sloane list, I only have a handful of blue antiship to work with, and the squads are very much set up to bludgeon their way through their enemies with autodamage and raw firepower instead of stripping tokens and swarming them with generics (though there is definitely some swarming to occur here).
JJ, Demo, and a Lot of Squads
Author: GiledPallaeon
Faction: Galactic Empire
Points: 398/400
Commander: Moff Jerjerrod
Assault Objective: Most Wanted
Defense Objective: Hyperspace Assault
Navigation Objective: Superior Positions
[ flagship ] Quasar Fire I-class Cruiser-Carrier (54 points)
- Moff Jerjerrod ( 23 points)
- Admiral Chiraneau ( 10 points)
- Flight Controllers ( 6 points)
- Expanded Hangar Bay ( 5 points)
- Boosted Comms ( 4 points)
= 102 total ship cost
Gladiator I-Class Star Destroyer (56 points)
- Demolisher ( 10 points)
- Ordnance Experts ( 4 points)
- Engine Techs ( 8 points)
- Assault Concussion Missiles ( 7 points)
= 85 total ship cost
Raider-I Class Corvette (44 points)
- Impetuous ( 4 points)
- Agent Kallus ( 3 points)
- Ordnance Experts ( 4 points)
- Flechette Torpedoes ( 3 points)
= 58 total ship cost
Gozanti-class Cruisers (23 points)
- Comms Net ( 2 points)
= 25 total ship cost
1 Colonel Jendon ( 20 points)
1 Darth Vader ( 21 points)
1 Zertik Strom ( 15 points)
1 Soontir Fel ( 18 points)
1 "Mauler" Mithel ( 15 points)
1 Morna Kee ( 27 points)
1 Saber Squadron ( 12 points)