How I spent my fall waiting for Star Wars: Legion

By Lumberjack Nick, in Star Wars: Legion

I'm curious how everyone is managing their excitement for Star Wars: Legion as we all wait for its looooooong off release date.

This will be my first time diving into this sort of game, though I've always wanted to. I've been spending my time selling off my Star Wars 3 3/4 collection (as they series is pretty much dead now) to help fund my brand new hobby. I've been watching tons of Sorastro videos, buying Citadel paint, and other painting supplies. Now I just need to get my hands on some minis to practice painting! I have a friend who owns Star Wars: Assault and would let me paint his minis, but sadly he is out of town for the next three months :-P

How are you planning on spending your fall waiting for Star Wars: Legion?

Edited by Lumberjack Nick

I'm having fun making my Endor terrain. It will definitely help me pass the time. ?

I'll try finishing my painting projects - 3 Blood Bowl teams (Khemri coverted from Necrons, Underworld Denizens, and my base game humans), hopefully the Dark Souls boardgame a friend has had me paint a few minis for, maybe but probably not a Runewars boardgame I have been painting for 3 years now.

Then I'd like to build a modular Sullust board, at least a 90x90cm section (so half) of it for base game matches or demos. But before I'd do that I would like more information on terrain, specifically the height of elavations that can be ignored by vehicles and higher jump heights than 1.

Firing up several peices of endor and tatooine scenery on my 3d printer. Thanks to several contributors i already have a backlog for when i'm well enough to fiddle ( currently a back injury is hampering proceedings)

5 hours ago, Admiral Deathrain said:

I would like more information on terrain, specifically the height of elavations that can be ignored by vehicles and higher jump heights than 1.

This would be very useful indeed!

Although that said, this is FFG and we already probably know the answer... Jump 1 is probably equal to the range 1 move marker in height, how else would we check it???

13 minutes ago, BeasturR said:

Although that said, this is FFG and we already probably know the answer... Jump 1 is probably equal to the range 1 move marker in height, how else would we check it???

It is actually equal to the "range 1" ruler, not the "speed 1" ruler.

This was confirmed in the Team Covenant Demo video by Alex Davy when he held it up to the bunker to show them the ability.

And it was confirmed that each "range segment" is 6" roughly.