Been wanting to do something with Operations Specialist lately and after a bit of tinkering tonight I have this:
Sabine's Wookiees
100 points
Pilots
------
Wullffwarro (38)
Auzituck Gunship (30), Selflessness (1), Gunner (5), Tactician (2)
Lowhhrick (36)
Auzituck Gunship (28), Draw Their Fire (1), Gunner (5), Tactician (2)
Sabine Wren (26)
Attack Shuttle (21), Operations Specialist (3), Intensity (2)
------
I'd love to get a turret on Sabine in there (TLT ideally, obviously) but just don't have the points. Unless I drop to the PS 3 generics, but then I lose Wullfwarro's extra dice, and Lowhhrick's extra protection.
I only have the one Auzituck for now (but totally prepared to buy a second) so this is all theory crafting for the time being. Thoughts?
So after a bit of tinkering around I have an alternative version that manages to squeeze in the turret for Sabine. I feel like it loses a little defensively with no DTF and Selflessness, but you gain better offense in general, especially Sabine. Leaning towards this version being the better but it still needs to be tested.
100 points
Pilots
------
Wookiee Liberator (33) Auzituck Gunship (26), Gunner (5), Tactician (2), Trick Shot (0)
Lowhhrick (35) Auzituck Gunship (28), Trick Shot (0), Gunner (5), Tactician (2)
Sabine Wren (32) Attack Shuttle (21), Twin Laser Turret (6), Operations Specialist (3), Intensity (2)
------