Looking for a Fight

By TheWelcomeMat88, in Imperial Assault Skirmish

Brawler only Command Card: Use during your activation to gain 1 damage power token. Then, either move up to 1 space or push an adjacent small figure up to 1 space.

Brawler only CC "Parting Blow": Interrupt when a hostile figure EXITS an adjacent space. Before that figure moves, perform an attack targeting that figure. Then, you become stunned."

The question is essentially whether or not "exiting" a space includes being forced out of a space by an opponent or whether "exiting" is restricted to free movement performed by the player owning that figure. The answer to the question determines whether you could play "looking for a fight," push the adjacent small figure, and then "Parting blow" immediately thereafter.

27 minutes ago, TheWelcomeMat88 said:

Brawler only Command Card: Use during your activation to gain 1 damage power token. Then, either move up to 1 space or push an adjacent small figure up to 1 space.

Brawler only CC "Parting Blow": Interrupt when a hostile figure EXITS an adjacent space. Before that figure moves, perform an attack targeting that figure. Then, you become stunned."

The question is essentially whether or not "exiting" a space includes being forced out of a space by an opponent or whether "exiting" is restricted to free movement performed by the player owning that figure. The answer to the question determines whether you could play "looking for a fight," push the adjacent small figure, and then "Parting blow" immediately thereafter.

From the RRG:

Exit
Some effects are triggered when a figure exits a space. Exiting a
space includes when a figure moves or is pushed out of a space, or
is placed in a different space.
Related Topics: Enter, Place, Push

It seems to be a valid combination

Edited by Fightwookies

I had this happen in one of my tournament games recently (not this exact scenario, but something similar). My shyla was whipping my enemy's luke past an eRG and I said it was legal to parting blow. Took ten minutes of rules lawyering for everyone to come to that conclusion. That little card should be fun, I can see using it with bossk to great effect.

one little new card makes many older cards awesome :) Thanks for clarifying everybody!

shyla in particular shines with this combo. and its amazin for objective control.

12 hours ago, TheWelcomeMat88 said:

The question is essentially whether or not "exiting" a space includes being forced out of a space by an opponent or whether "exiting" is restricted to free movement performed by the player owning that figure.

No question about it. Push is a form of movement (move X spaces performed by someone else than the figure's controller), and the figure exits all spaces it occupied and enters all of the new spaces it occupies.

And remember that when moving, a figure always moves one space at a time, each time exiting and entering spaces.

Yea, I always put motivation on shyla because of the parting blow combo. don't want your units stunned!

so Shyla drags a fig the spaces shes chooses, one friendly figure uses "self-defense" (1 damage to the figure entering adjacent space), then parting blow, then Shyla finishes pushing and then attacks, then plays "looking for a fight" and another parting blow. Bye bye Vader ;)

41 minutes ago, TheWelcomeMat88 said:

so Shyla drags a fig the spaces shes chooses, one friendly figure uses "self-defense" (1 damage to the figure entering adjacent space), then parting blow, then Shyla finishes pushing and then attacks, then plays "looking for a fight" and another parting blow. Bye bye Vader ;)

th.jpg

5 hours ago, TheWelcomeMat88 said:

so Shyla drags a fig the spaces shes chooses, one friendly figure uses "self-defense" (1 damage to the figure entering adjacent space), then parting blow, then Shyla finishes pushing and then attacks, then plays "looking for a fight" and another parting blow. Bye bye Vader ;)

Then, you left the dream... in the real world you look at your hand and you only have useless commands for this awesome dream situation. Then, end of the round and vader kill another of your guys.

2 hours ago, naitsirk said:

Then, you left the dream... in the real world you look at your hand and you only have useless commands for this awesome dream situation. Then, end of the round and vader kill another of your guys.

lol so true...better than Vaders dreams at least (sand)...