Create a Province!

By Etaywah, in Legend of the Five Rings: The Card Game

5 hours ago, Ide Yoshiya said:

Seven Blasphemies Garden (Fire)

Province Strength: +3

Reaction: After this province is revealed, starting with you, each player may discard up to X cards, where X is the number of participating characters he or she controls. Each player must then dishonor a number of them equal to the difference.

That card is just straight-up-worse than Night Raid, and Night Raid isn't exactly knocking anyone's socks off.

Zen garden (dragon province)

Element: Void

+1 strength

Action: Put a fate on an unclaimed ring.

"Meditation brings harmony"

1 hour ago, Kakita Shiro said:

A lot of these provinces just read "Flip this province, I win".

Sound design, I would say.

2 hours ago, Yogo Gohei said:

That card is just straight-up-worse than Night Raid, and Night Raid isn't exactly knocking anyone's socks off.

I'm sorry...? Would making it only affect the attacker be too much?

Edited by Ide Yoshiya

Forward Outpost
Crab Province
Earth
4 PS

This province begins the game face up. This province cannot be your stronghold province.
Your opponent may not attack any of your provinces other than this one.

2 hours ago, Kakita Shiro said:

A lot of these provinces just read "Flip this province, I win".

Humble Home of Kakita Shiro

Crane Province - Snark Element

2 Province Strength

Reaction: When this province is revealed, if Kakita Shiro is one of the players, he wins the game.

"You must accept your loss, honorable samurai. House Rules." - Kakita Shiro

Edited by Zesu Shadaban

Fortified wall (crab province)

+6 strength

Earth